Tak and the Power of Juju

Tak and the Power of Juju

released on Oct 15, 2003

Tak and the Power of Juju

released on Oct 15, 2003

An ancient prophecy foretells that the Moon Juju, the kind protector of the Pupanunu people, would be weakened by the evil Tlaloc, an embittered Pupanunu shaman, so he could turn the Pupanunu people into sheep as revenge for not being made high shaman in favor of another shaman, Jibolba. The prophecy also mentions a great and mighty warrior who would restore the Moon Juju, defeat Tlaloc, and bring peace to the Pupanunu people. Having escaped Tlaloc's spell, Jibolba believes his apprentice Lok to be the warrior of the prophecy and prepares to send him off; however, it appears that Lok has been turned into a sheep. Jibolba sends his younger apprentice, Tak (voiced by Jason Marsden), to find magical plants and change him back, though it turns out not to be Lok. Jibolba tells Tak to obtain the Spirit Rattle, which allows the wielder to communicate with powerful Juju spirits to assist him, while he finds Lok. Tak returns with the Rattle to find that Lok has been trampled to death by a herd of sheep. Jibolba has Tak collect 100 magic Yorbels and Lok's spirit from the spirit world, allowing him to successfully resurrect Lok. An unfortunate side-effect of the resurrection, however, is a severe case of diarrhea. Tak obtains the Moon Stones instead while Lok recovers, restoring the Moon Juju to full strength. The Moon Juju reveals that the warrior of the prophecy is not Lok, but Tak, as he has already fulfilled almost everything the prophecy predicted. Using his arsenal of Juju spells, Tak defeats Tlaloc and turns him into a sheep, finally fulfilling the prophecy.


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Tak and the Power of Juju is a colorful 3D platformer with a tribal twist. As the young shaman Tak, you'll explore vibrant environments, solve puzzles, and battle quirky enemies while harnessing the powers of the Juju gods. Though the gameplay borrows heavily from genre classics, Tak's animal-riding abilities and lighthearted humor offer some unique charm. However, the experience can feel unpolished at times, with occasional frustrating difficulty spikes and somewhat repetitive level design.

Possibly materialized this game in a dream. The jumping is beyond terrible and the graphics are ugly. Not sure why anybody would even be looking at reviews for this game.

Recently replayed this game and Oh My God did I forget why I never finished it as a child. I always got trapped on chicken island west as a kid. I did, in fact, get it done! At what mental cost? Yes. Just yes.
My mom likes to play the game still on the weekends, so I get to watch her suffer through my childhood quite often. It's fun! The jump physics aren't great, and some of the endgame tasks are very mid, but it's got my heart a wee bit.

This hellish fever dream of a 3D platformer was my first experience in the genre. Looking back, this game was probably a hate crime.

i played the sandboarding level over and over