The Backrooms Game

The Backrooms Game

released on Jul 25, 2019

The Backrooms Game

released on Jul 25, 2019

Nothing but the stink of old, moist carpets, the madness of mono-yellow, and the blinding light of fluorescent bulbs at maximum hum-buzz. Over 600 million sq. miles of randomly segmented rooms. God save you if you hear something wandering nearby, because it sure as hell has heard you.


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walking simulator w zero atmosphere or charm

Nice little game you could kill a few minutes with, and is especially scary during the beginning and you don't know what's going on

The story of the Backrooms is often associated with the concept of liminality, which refers to a state of transition or 'in-betweeness.' The idea here is that the Backrooms exists in a liminal space between our world and another realm. Not only is the Backrooms in a liminal space, but it can also only be accessed through various liminal spaces such as service corridors, utility closets, or abandoned buildings. Or, through a transitory state of mind, as the original creepypasta suggests. [1]

For this log, I'd like to talk about the Backrooms and liminality in a more specific sense. In Jungian psychology, liminality is associated with the concept of 'the shadow.' Jung believed that the shadow represented an unconscious part of our mind that we repress or deny. The shadow would often manifest in dreams and myths as a dark, terrifying figure. But it also could be represented by space - a setting, locale, a structure.

The Backrooms can be seen as a manifestation of the Jungian shadow in that sense. An endless maze filled with infinite interconnected rooms or hallways, often with impossible or abstract geometry. An unsettling structure that lies just outside our perception of reality. A setting in the outside of everyday life where unconscious aspects of our psyche manifest.

Jung also believed that the process of individuation, or the integration of the various aspects of the psyche, requires a confrontation with the shadow. This involves facing and integrating the dark, repressed aspects of the psyche in order to achieve a greater sense of wholeness. As a player, escaping from the Backrooms might represent such an 'integration' back into reality. One emerges from the Backrooms a new and self-realized individual.

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[1] "I was about halfway done with filling in my information when I slumped back in my chair. I hadn’t gotten much sleep the night prior, and I was exhausted." (https://www.creepypasta.com/the-backrooms/).

i know it's free... but it doesn't make it any less boring...

Si queréis andar y aburriros muy recomendado. Contenido nulo.