The Elder Scrolls II: Daggerfall

The Elder Scrolls II: Daggerfall

released on Aug 31, 1996

The Elder Scrolls II: Daggerfall

released on Aug 31, 1996

The Elder Scrolls - Daggerfall is the second fantasy RPG from The Elder Scrolls series. The game is situated in a city of Daggerfall and its surrounding areas. The emperor himself asked you, as your friend, to investigate the death of King Lysandus. The whole story is up to you. There is no straight line which you should follow. you have a number of options for character classes and numerous regions filled with cities, towns, and dungeons. Your journey starts on your way to the Kingdom of Daggerfall. Unfortunately your ship is wrecked in a storm and you end up in a small cave with only your bare life. Your first goal becomes to escape, and so your adventure begins. The game has a numerous options how to solve the crisis and numerous differed endings as well.


Also in series

The Elder Scrolls III: Tribunal
The Elder Scrolls III: Tribunal
The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind
The Elder Scrolls Adventures: Redguard
The Elder Scrolls Adventures: Redguard
An Elder Scrolls Legend: Battlespire
An Elder Scrolls Legend: Battlespire
The Elder Scrolls: Arena
The Elder Scrolls: Arena

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Along with Morrowind this has to be one of my favorite RPGS of all time it, has so much depth interesting mechanics quests and story's that I feel myself getting lost and overwhelmed a lot of the time but in a good way, if you haven't played it yet you need to just make sure to play the unity version.

Tried this one on DOS Box; liked it but it was too buggy to get through. Tried on Daggerfall Unity and it all came together. Daggerfall is a CRPG life simulation hybrid that cleverly uses procedurally generated, well, everything to build out a world as massive as you can imagine. You need to embrace the jank a little bit but once you're used to the basics, this a game you can get absolutely lost in.

i may have only been able to adjust to this game at the tender age of 12 because i had a dogshit pc that couldn't play skyrim without it looking it like runescape circa 2005, but i still enjoyed every second i spent with this game. replaying atm on daggerfall unity!

Khajiit tiddies, Khajiit tiddies

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Eu me esforcei muito para fazer esse jogo ser divertido, mas não deu. As dungeons são uma bagunça que eu detestei explorar toda singular vez que uma missão me pedia para ir lá.

Tried to play this one but it is so difficult to adapt to the mechanics. It may be one of the best but probably I'll never experience it...