The Legend of Zelda: Breath of the Wild
released on Mar 03, 2017
The Legend of Zelda: Breath of the Wild is the first 3D open-world game in the Zelda series. Link can travel anywhere and be equipped with weapons and armor found throughout the world to grant him various bonuses. Unlike many games in the series, Breath of the Wild does not impose a specific order in which quests or dungeons must be completed. While the game still has environmental obstacles such as weather effects, inhospitable lands, or powerful enemies, many of them can be overcome using the right method. A lot of critics ranked Breath of the Wild as one of the best video games of all time.
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A game that kinda got lost in the background. Obscure the moment it hit store shelves. To be honest, I doubt very many people have even heard of this game, much less played it. But I encourage you to give it a go ---- we're talking a Switch hidden gem here. You venture forth as main character Zelda on a fantasy adventure where the main goal is to take deep, calming breaths. It's pretty wild.
It's very rare for the next game in the series to invalidate the previous one. Breath of the Wild was a really neat and cool experience but, unfortunately, at this point I wouldn't replay it over ToTK which did everything better.
I think my main issue with this game is that even on first playthrough you get what it's going for way too early: by dungeon 2 you realize that actually interesting landmarks are few and far between and your rewards will mostly consist of Korok seeds and Shrines.
Even if I know that Shrines act not only as a fast travel point but also a piece of heart, it gets grating to see them even if it's a reward shrine. You do a cool thing and then one of the things of which there are a hundred and twenty pops out, making it feel a little cheaper.
Nonetheless, it's still a good time and a welcome evolution of the Zelda formula. The characters and situations are neat, even if very poorly voiced in English, and various armors are hella cute. I just don't know if this game needs to exist at this point in time when it has its own evolution that's plain better.
I think my main issue with this game is that even on first playthrough you get what it's going for way too early: by dungeon 2 you realize that actually interesting landmarks are few and far between and your rewards will mostly consist of Korok seeds and Shrines.
Even if I know that Shrines act not only as a fast travel point but also a piece of heart, it gets grating to see them even if it's a reward shrine. You do a cool thing and then one of the things of which there are a hundred and twenty pops out, making it feel a little cheaper.
Nonetheless, it's still a good time and a welcome evolution of the Zelda formula. The characters and situations are neat, even if very poorly voiced in English, and various armors are hella cute. I just don't know if this game needs to exist at this point in time when it has its own evolution that's plain better.