The Young Indiana Jones Chronicles

The Young Indiana Jones Chronicles

released on Dec 01, 1992

The Young Indiana Jones Chronicles

released on Dec 01, 1992

Here is your chance to become Young Indiana Jones, as you set out to single-handedly save the world from the Kaiser's war machine. In this World War I epic, you'll battle through 19 stages of globe-spanning action, from the deserts of Mexico to the trenches on the Western front to the heart of the German headquarters. You'll take on Pancho Villa and Big Bertha, battle tanks and tri-planes and team up with Canadian flying ace Billy Bishop in a dogfight against the Red Baron.


Released on

Genres


More Info on IGDB


Reviews View More

Short and rough around the edges but enough of a gameplay core that you're left wishing there was a bit more to it.

I grew up watching The Young Indiana Jones Chronicles and playing NES but had no idea this game existed. When I stumbled over it I decided to check it out.

The platforming and gunplay isn't really bad at all for the era. The movement and jumps are super tight and controllable. You can move left and right freely. Enemies don't respawn which is always welcome. Some of the cutscene stills are beautiful pixel art. There's a pinch of variety. And well, it's Young Indy!

The game falls a little flat with the depth. The game is over in a couple hours after three levels. While you go from Mexico to Germany, you're left wanting a lot more Indiana globe trotting. The bosses are haphazard trial and error. And some parts of the game just feel rushed and clunky. A lot of parts. I wouldn't be surprised to hear this was an extremely short development cycle.

I'm glad I checked it out. It has some charm, just not quite enough.

[Emulated/played on Miyoo Mini v2]

The Young Indiana Jones Chronicles is a short, small NES game with Indy branding. But honestly, without the cutscenes and the whip, it could be any other NES run and gun à la Contra. But it never reaches the same quality. Sure, the controls are snappy and go off without a hitch. The levels are colourful and varied. However, the game suffers from the curse of almost all NES games. It is incredibly hard to stretch the playing time. The last boss in particular almost drove me to despair. The only thing that helps is to try again and again, from the beginning in case you lose all your lives, and hope that you haven't forgotten everything by the time you get there again. Still, it's quite cool. But you'd better go and play Indiana Jones' Greatest Adventures.