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Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more. Build a base, lead your army, eat your enemies!
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Maybe I missed something, but my progression was halted when I could not win a battle, even with cheats on. I could not figure out what I was doing wrong. I did everything the game told me to, and still lost. Interesting concept, but clunky controls and poor tutorialization, made it a bad experience. Not
I like this game quite a bit, but I don't care much for classic RTS gameplay.
The setting, story, aesthetics, etc. are all squarely up my alley, and I enjoy the game somewhat. They also do a good job of streamlining the RTS experience, as is their stated goal, but I just can't stay with it. I was able to get through the story but I wouldn't personally get too involved with the online MP community, as that's not really my interest too much anyway. Also some fun references to the analogues that each faction is representing, and I do think they do a good job of representing their perspectives(except maybe the civilized?). I'm not a huge fan of bothsidesism but still pretty fun stuff
The setting, story, aesthetics, etc. are all squarely up my alley, and I enjoy the game somewhat. They also do a good job of streamlining the RTS experience, as is their stated goal, but I just can't stay with it. I was able to get through the story but I wouldn't personally get too involved with the online MP community, as that's not really my interest too much anyway. Also some fun references to the analogues that each faction is representing, and I do think they do a good job of representing their perspectives(except maybe the civilized?). I'm not a huge fan of bothsidesism but still pretty fun stuff