Touhou: Lost Branch of Legend

Touhou: Lost Branch of Legend

released on Aug 18, 2022

Touhou: Lost Branch of Legend

released on Aug 18, 2022

Welcome to Eientei, combine multiple colors of mana to build your ideal deck, duel with gensokyo girls, and chase back the mysterious moon treasure. Also, enjoy the unpredictable Roguelike with fantasy Danmaku!


Released on

Genres


More Info on IGDB


Reviews View More

i am literally marisa in real life

Fantastic cross between sts and mtg. Beautiful art and music

This is the first proper deck-builder roguelike game I've played and it's so fun! Runs are very lengthy (like an hour to an hour and a half long), yet the card variety and amount of cool card synergy in this game is crazy. The mana base system also allows each run to be unique and to go pretty crazy with your character builds. I had a Reimu A firepower build that slowly shifted towards summoning as many teammates to get as much passive buffs as possible while keeping my damage high, and it was so cool and fun! The music and aesthetic are what brought me to play this first over Slay the Spire, with both of these qualities being very high quality for a game like this. The card art ranges from gorgeous to very funny (Love the FUMO arts).

The game is at a decent level challenge-wise (it's my first deck-builder), with me winning 2 runs fully so far and 1 run to the normal final boss out of 10 runs. Four difficulty settings and many modifiers exist to make the game even harder if necessary.

Will definitely be playing more since it's so addictive and fun to mess around with card synergies.

I've dumped a stupid amount of time into this game and I feel like I'll be dumping a lot more into it once this review is done. There's clearly a lot of love and care put into this game and it's always heartwarming to see a passionate indie project flourish.

This is a game for people who are tired of wringing Slay the Spire for more content like a once-damp dishrag. Normal difficulty is intended for people who are fans of the game, after all. If you haven't played STS then... probably don't try this one first.

It's a ton of fun experimenting with builds. There's been more than a few times where I've dismissed a playstyle and then suddenly fallen in love with it.

The devs are actively tweaking some weaker-feeling items and cards and there are a few archetypes that feel undertuned, though that could be me not understanding their mechanics.

A huge sticking point is the price. It's a pretty steep tag when its older brother is not only cheaper but supports mods as well. Nigh infinite content VS developing content might not sit well on the palette.

I know the devs have said they can't go lower with the development costs (which I absolutely believe, since this game looks and sounds amazing), but it's a shame that potential fans are likely to be driven away by a hefty price tag.

If you think you'll like this game, get it. I think it deserves all the support it can get.

This is what happens when you press "Upgrade" on Slay the Spire