An incremental game focused on resource management where players command creatures called Trimps, using them to gather different materials, engage in combat, and return with new loot and upgrades.
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Unburdened by the reliance on something as tawdry as graphics, Trimps is free to perfect the formula of the idle genre with only text, colour and the heightening of numbers, the steady layering of synergising mechanics and the hypnotic clockwork eudemonia of a well executed run. Also one of the maps can be called “Dank Butte”