A remaster of Turok 3: Shadow of Oblivion
Turok 3: Shadow of Oblivion is a faithful restoration of the classic first-person shooter originally released in 2000 for the Nintendo 64, upgraded through Nightdive Studios’ proprietary KEX Engine for play on modern gaming devices with up to a 4K resolution at 120FPS. It joins Nightdive Studios, Universal Games, and Digital Platforms’ popular Turok and Turok 2: Seeds of Evil remasters, capping off the trilogy. Turok 3 Shadow of Oblivion Remastered features upgraded gameplay, high-resolution textures, enhanced lighting and rendering, and support for console gamepads with platform-specific features. Finish the hunt in this epic finale to the Turok Trilogy. Pick up immediately after the events of Turok 2: Seeds of Evil, with dual protagonists Joseph and Danielle Fireseed, of the Turok family tree, as they battle the titular antagonist Oblivion and its followers, the Flesh Eaters.
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Ich wünschte das Remaster hätte weniger versucht die Grafik zu verbessern, oder es gäbe zumindest einen Modus sie erneut zu downgraden, aber an sich ist das schon okeh.
Das Problem mit dem Spiel ist, dass es zwar endlich mal ein Turok ist, bei dem man nicht 70% der Spielzeit backtracken muss, dafür ist aber der Kampf so uninspiriert wie in keinem Teil zuvor. Teil 1 war deutlich schneller und actionreicher, Teil 2 hatte mehr mit seinen Waffen und Gegnern gemacht, während Teil 3 sich mehr auf seine kleinen Setpieces und die abwechslungsreichen Orte verlässt.
Und nach knapp 3,5 Stunden war ich dann auch schon durch.
Ich glaaaaube dieses "Turok" war damals gar nicht mal so gut. Aber ich bin trotzdem froh es endlich mal mit mehr als 7fps gespielt zu haben.
A neat effect of going through the Turok games is seeing where Acclaim thought the state of the FPS genre was going. They clearly made a safe bet on Half-Life being the way of the future, this game shifts hard towards linear storytelling and level design. The level design isn't nearly as frustrating as either game could be, but also the worlds don't feel anywhere near as distinct as they used to. Shockingly brief.
As always, Nightdive delivered with the remaster. Might be one of their more impressive remasters simply by how much work they had to do reverse engineering it. Shadow of Oblivion is probably the most impressive use of the N64's technology, even if it barely runs, so it's nice to see that hard work shine.