UFO: A Day in the Life

UFO: A Day in the Life

released on Jul 24, 1999

UFO: A Day in the Life

released on Jul 24, 1999

UFO is essentially a puzzle game with adventure elements (navigating a character). The hero must travel to different rooms in the apartment building at different times, trying to snap the perfect picture of the invisible alien. The player is given a time limit and a picture limit (ten pictures per visit). Afterwards, the hero has to return to Mother, who will eat the negatives (really), produce pictures, and then decide whether they are suitable or not. Each successfully taken photo opens a new area and/or a new time of the day in the apartment block.


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I would die for a translation of this game

As with a lot of older and obscure titles, you get some truly original ideas, and a total lack of quality of life.

This game has an awesome premise of watching people live their lives hour by hour, and trying to capture photos of hidden aliens in their apartments. Being an alien yourself in the game, my struggling to understand the weird japanese used throughout kind of elevated the experience. It made everything feel a bit mysterious and out of reach of my earthling brain.

That said, I got stuck for an hour trying to take the picture of one alien, and I couldn't get it right because I was always a pixel off.

Love-de-Lic is endlessly interesting to me, and their game ideas are so rich and worth experiencing. But this game just had too many hurdles for me to keep playing. I'll go watch some YouTube videos of it instead !

借りて途中までプレイしたけど詰まってしまい、返したあとはその友人と疎遠になり、そんで今はソフトがプレミア状態になってしまった。ぐええ。

ngl from what i played i wouldve rather seen this get a tran than moon. rly great pacing. great vibe