Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

released on Dec 07, 2023

Warhammer 40,000: Rogue Trader

released on Dec 07, 2023

You will take on the role of a Rogue Trader, a scion of an ancient dynasty of daring privateers, that reign over their own merchant empire and explore the fringes of Imperial space with the blessing of the Emperor Himself. Thanks to their Warrant of Trade - the Rogue Trader is endowed with privileges and power beyond imagination as well as the task of expanding the borders of the Imperium. At their disposal is a gargantuan voidship of immense power and innumerable servants and personnel ready to do the bidding of their lord. Their adventures begin in the vast Koronus Expanse - a treacherous region of unexplored space at the edge of Humanity’s domain.


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excellent first 2 acts, pacing after that suffers. But nice characters

The highest of highs, the most bloated of lows. About 30-40 hours longer than it needs to be but damn, Heinrix van Calox I am down absolutely horrendous. I’ll bump this to a full four stars if Owlcat can find me a space Mr. Darcy irl!!!!!

i don't really know how to start a review for this game. i think it would be as bloated as the game is. or maybe i should not start one, because i don't think the game is actually finished as is

but all of that being said, i figure plenty of people have already talked about how buggy and broken it is (sometimes in a fun way, sometimes not) but i feel what really irked me was the story, the characterization, things that really can't be patched out. i like 40k, not too invested in it, but i like the lore, i love reading articles or listening to podcasts about it, but i could not muster any interesting in the thousands and thousands of words being written here. everything felt flat, uninteresting, i just skipped everything. could not care less about the koronus expanse and everyone living it. i would just skip everything till the next slaughterfest of a battle, level up my dudes and change equipment

i liked a lot of it, but damn, there's a lot to not like it too

Rogue Trader the best, and only, Warhammer RPG on the market. I had some really high highs with this game. Unfortunately, I also had some pretty low lows.

The game is fantastic. The combat, sound, writing, and story are extremely punchy. Owlcat has done an amazing job incorporating the Warhammer setting into an RPG that encapsluates all that makes Warhammer great. There are no happy endings in the grim dark future, and this game does not shy away from making your RT make hard calls. Doing the "right" thing will lead to disasterous consquences while being a self interested money grubbing Rogue Trader will see you standing at the head of the Expanse with no peers to rival your power.

Unfortunately, latter half of the game is still a bit rough. Act 5 in particular seems a little tacted on the end of the story with little explanation as to why exactly you should be interested in participating. The pennaltumiate climax of the story boils down to a long coversation where the villain, ally, whatever explains the plot of the game to you and finally draws all the threads together. The last boss fight is fine, but nothing compared the epic battle that wraps out Act 4. There are also a lot of plot threads just sort of left to the ether, unless the player takes some VERY specific companions to the right dungeons with absolutely no in game clues as to who you should bring where.

TLDR: Rogue Trader is a bit of a mess at the end. My first playthrough took around 105 hours after completing all the quests and picking through each area. 20 hours could have easily been shaved off this game. That being said, I enjoyed every moment in the Kronos Expanse. I'll definitely be back for a second playthrough when the dlc drops.

A strategy RPG with the usual CRPG elements, set in the W40K universe that really, really chews the fat of the lore. For me, that's a good thing, because I'm not a diehard W40K nerd, but I love dipping my toe in this crazy world from time to time. The gameplay itself is serviceable for the most part, but nothing extraordinary.

Incredibly difficult game to rate because like all Owlcat Games, the good is off the chart great but they all have a catastrophic issue with making the game 100 hours when 60 will suffice. People who love it will replay in a different style/difficulty level but for story/rpg players the incessant combat just grinds you down. Maybe in fiuture a skip combat button so you can get back to the bones of a great game.
I loved the world being new to Warhammer, the characters, and running a trading house but the crazy navigation system and combats meant I was always distracted from enjoying how rich the world is.
Owlcat are about three minor changes in all their games from Pathfinder to this from cranking out solid 10's.
For hardcore RPG players only