Wirewalk

Wirewalk

released on Sep 23, 2021

Wirewalk

released on Sep 23, 2021

In the not so distant future, with the advancement of virtual reality and the internet of things, a powerful computer virus capable of infecting any digital system is causing chaos throughout the city. Control Rada, a regular programmer who loves baseball, roller skating and going to the bar. Uninvited, she builds a software called The Wirewalker, capable of hacking any infected digital device at the Wired.


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This is a fun little throwback to Zelda: Link's Awakening with a charming Megaman Battle Network style setting. It's been a long time since I played a game of this style, so I struggled a surprising amount early on. Once I got going, though, it wasn't too hard. There are a nice variety of tools and most of the bosses make good use of the new tool you just used in the dungeon, Zelda-style.

I enjoyed the chiptunes quite a bit, particularly the bioanlaysis lab theme. A little aside: The melody of the main theme is a fairly similar to "We All Lift" from Warframe... I sat there humming it for like 30 minutes trying to figure out what it reminded me of haha.

The ending did feel a bit anti-climactic. After dungeon 3, you basically just have a stand alone boss fight that's fairly straightforward, rather than being more puzzle-y like some of the other bosses. I usually don't complain about a game being too short, but I wouldn't have minded a final dungeon here.

Definitely worth a go if you like old school Zelda, especially for the price.

an extremely charming and witty bite-sized zeldalike. its final third feels a bit rushed - the last dungeon is noticeably shorter and simpler than the prior ones, the story's conclusion isn't built up enough, and the last boss fight could've used a little more work - but the game's charm makes those issues feel minor. at its best (the first two dungeons) it feels like a very smart, thought-out experience. and it can be beaten in a day!