Wronged

Wronged

released on Nov 24, 2017

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Wronged

released on Nov 24, 2017

Wronged combines adventure-puzzle gameplay and a low-poly, pixellated art style with an oppressively dark horror atmosphere. Use only household items and your own wits to escape a warped, claustrophobic nightmare world shrouded in darkness. It is in your house now.


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I played this game in VR, which is also why I picked it up.

Outside of there, I can definitely see why one wouldn't like this game. It'd be a lot less immersive, a lot less detailed, and ultimately just a silly game. Though I've noticed I tend to be more forgiving in VR, generally - I didn't mind the lack of detail at all, really. I'd say it gave the game much more of a punch than it had previously, even if it does not much aside from exist.

Because, it's really just there and then it's over. Ooo, spooky, drink the umbilical cord. (look at the edgy boy!!) Outside of VR I would definitely go as far as to not recommend it. But in VR, for it's price? It's a fair experience, and one far more rattling within there. I'd get it on a sale. (And, shoutouts to the dev for fixing a bug i found within a day <3 thanks for supporting your game)

A short wee horror puzzle game that feels too much like a million other things to really stand out in any way.

Not meaning to jump on this one specifically, but I cannae wait for the trend of "PS1 style indie horror" to fade away. Almost everything I've played that chases it does pretty much nothing of note, and ends before it feels like anything even began to happen.