Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris. In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.
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any fellow Zoopers out there: choose the PS1 or Saturn version! gameplay is far smoother and the dinky wannabe-educational-point-and-click music is superseded by sweaty minimal techno grooves.
a four-way intersection of color-matching that gets perhaps a bit too overwhelming a bit too quickly as squadrons of abstract shapes crawl, hungering for triangle soufflé. a simple audiovisual experience that locks me in a trance those rare moments I find myself In The Zone. it’s Zoopin’ time!!
a four-way intersection of color-matching that gets perhaps a bit too overwhelming a bit too quickly as squadrons of abstract shapes crawl, hungering for triangle soufflé. a simple audiovisual experience that locks me in a trance those rare moments I find myself In The Zone. it’s Zoopin’ time!!
By itself, not really interesting in terms of gameplay - it lacks a feeling of accomplishment or pleasure and just gets boring soon enough. But it's an interesting time capsule of a part of 90s culture (especially that culture of trying intentionally to be the next big thing), complete with cheesy 90s jazz and/or techno (there's a lot of versions of this game) and zany shape design could be on a weird shirt.