Reviews from

in the past


By far, the best experience I’ve ever had and could have in an MMORPG. I will only talk here about the 2.0 to pre-3.0 patch. Final Fantasy 14 gave me my first experience of being able to play an MMO on a console. I remember picking up my PS4 and buying a game without much hope, but which I believed would be fun due to MANY people saying good things about it. But, if you know this here in Brazil, you really have to look for information and I researched A LOT until I discovered Final Fantasy 14. And although I had difficulty adapting, it was smooth as I progressed through the game’s story and the mechanics were introduced to me. I still remember how surprised I was when the first fight against Ifrit was 1v1. The rich world that was introduced to me in an environment that at first glance seemed like just another adventure, but is in fact a reflection of Garlemald’s war against the Eorzian nations. In several quests, the results of that war are shown very explicitly. In addition to the main plot against Garlemald, we are also introduced to the issue of other Eorzian races and their serious problems with primals who are a cancer for the world. Each race has its unique characteristics and this is reflected in their gods who are shown to us as the primals of the Final Fantasy series. Its unique soundtracks and each lyric hide a description and appreciation of the race for its God.

The game took me on an adventure that really covered a lot of ground in a magnificent way, although I still played it back in the day before Square Enix reduced the number of main story missions and so I feel grateful to have made the most of what the game had to offer in these patches.

The post ARR is even much more climactic and shows one of the best plot-twists I’ve ever seen in an audiovisual work. It would be wrong to say that that ending was predictable and we are shown later in the following DLC how what happened there impacted not only our protagonist but also the entire main cast of the story and that that would haunt them until the current moments of the game’s setting.

With incredible villains to say the least and having to fight several different enemies in different situations, with wonderful gameplay and soundtracks and with beautiful world building and character development, A Realm Reborn is truly for me what fantasy has always been. It was a story about hope, hopelessness, evolution, political plot and about overcoming your own limitations to move forward regardless of how dark the outcome. 5/5 the GOAT of MMORPG games.

i'm about 400h in and i'm pretty sure i have at least 2k/3k hours more of new content ahead, and this got me thinking about my experience with different types of games, and how the industry been handling content in their games, and how much of it can really be called "content"

FFXIV is a MMO with a reboot and more than a decade of market, bringing paid DLCs and a lot of "free" content in the way, colabs with other games and its own franchise, with some dungeons, missions, fashions, minions, mounts etc, in a way that is crafted to give the player the feeling that every single colab is lore justifiable and in some way or another fits FFXIV universe, and all that while presenting players with one of the most beautiful and well crafted stories and character of any MMO out there, puting it toe to toe with Single Player juggernauts RPG Franchises like Xenoblade, Atlus universe and the very own Final Fantasys, making it a game that is incredible to play by yourself or with your friends and also having the plus of imersing yourself with a very charming and gentle community, so gentle in fact, that people got to spend an hour with me teaching how to play Sage and being very forgiving with my mistakes, pretty hard to find any community that portrates itself like this, and probabluy being a big pillar of FFXIV success.

FFXIV is one of the last "subscribe to play" games in the market (if you don't play on console) but the subs are cheaper than a Spotify monthly sub and it allows major DLC contents to be sold for cheap, and most importantly it has a free version with almost every single thing of the game free, and the limit is like reaching the modern content or a max lvl character (as i said, i have almost 400h on this shit and not a single character on max level and i'm only no the second DLC of 5 available), of curse the game suffers from some "MMO problems" like awful introtuduction to new player, weird UI designs (inventory mannagment can take up to hours lol) and a slow starting history, but i dosen't matter how much you try there is no such thing as "perfect piece of media".

With that said, looking at the amount of content this game has, and the absurdly ammount of GaaS on the market with, 30dol+ Seasson Pass and full priced DLCs with 10h of content (cough Destiny) it makes me think if FFXIV is just like this because of Zeitgeist, or if it is possible to introduce a modern game with the love and passion that i found on this game, especially because the industry is in a constant fight with the consumers in a way that players want ultra realistic graphics, 100h games, next gen physics and low price while the companies want to make games quickly, with the highest possible price and the maximum ammount of lazy paid DLCs. It is, in a certain way, that we are looking at a form of art that is more worried about portraiting itself like a cheap entertainment product instead of a piece of creative art, and companies are not doing by itself but with the help of the players.

While active GaaS games are focused on competitive shooting, with easy to make content, exorbitant prices and toxic communities, every time i catch my self having a friendly talk with some stranger in Limsa, or healping someone with crafting in Ul'dah, i'm always thinking, will we have any game with the ammount of passionate content, a lovable comunnity, fair prices, great characters and so on and on as we have here? I don't think so, bu i really hope to be wrong, and i really hope that this friction between greedy companies and overly demanding players cease, and we can have a new dev team with the love, care and freedom of the FFXIV's to create a new fantasy universe to be truly lived again.

Far too much busy work for my liking. I've put a fair few hours into it, and aside from a handful of dungeons and a few if the main story quests, I felt like this was wasting my time.

Aside from some of the beasts and names etc, it doesn't feel like a Final Fantasy. But maybe it's just me. I've never been a big mmo person (although I enjoyed Neverwinter for a while). Far too much fucking around. Not enough actual fun gameplay.

first mmo to hook me. fun w friends!!!


Only MMO I've consistently played and I can say, it's extremely fun and has a ton of content and great things to do. Of course, keep in mind if you have a small circle of friends who play or worst case scenario don't have much friends who play it can hinder your enjoyment a bit. However, that's where the good part of this comes in, the community is generally quite great. They are very welcoming and accept newbies with open arms so enjoy folks this is peak MMO

NGL the copypasta got to me thats how I'm here

UPDATE DO NOT ACCEPT THE GAMEPASS FF14 BONUS IT'S A TRAP TO FORCE YOU TO PAY THE SUBSCRIPTION

There is no way that 200+ hours of playtime are worth it to see the good parts of the game if they actually exist.

Meu metaverso na vdd eu moro aí e não em Carapicuíba

I played nearly 7hrs of this game only to find out it only gets good 50hrs in… I’ll save it for another day but so far as much as I loved the look and atmosphere of Limsa Lominsa, the quests were very boring, all just farm stuff…

Meilleur MMO sur le terrain actuellement, et visiblement il va le rester vu que le MMO de Riot prévoit de sortir en même temps que Star Citizen

I don’t like MMO’s, but I’ll admit that this was ok. It’s a little better than FFXI and some other MMO’s, it’s still just not for me, but I’d still give it a 6.5/10.

This ain't it chief. Those player houses got some funky sex dungeons from what I saw. I swear.

Lalafell sing/dance-along sessions were pretty dope, though.

Someone help me before I get too deep into this I still have a chance at life

For me the game is finished with Endwalker, the rest of the story past 6.0 is unnecessary drag. Great for customizing your blorbo and RPing. The community is a fucking cesspool of weird individuals tho.

My first real experience with an MMORPG - yes, I've had brief stints with Everquest, Runescape, Phantasy Star Online, Final Fantasy XI, Star Wars the Old Republic, Destiny 2, and Guild Wars 2 back in the day... but I don't really count those as I either:

A. Didn't enjoy them
OR
B. Never stuck with them too long and my playtime was minimal

FFXIV is the first one that I really gave an honest attempt to learn the mechanics of, and I've been trying my best to learn its lingo (I still feel intimidated and a bit of an old man when playing though, especially when partied up with others)... The entire experience thus far has been really enjoyable.

There are so many things to do in this game, and I find myself losing myself in almost all of them: the MSQ, different jobs, fishing/crafting, Gold Saucer, Triple Triad, dungeons/raids, etc. And it is great that I can pace myself, so I don't burn myself out... it is probably gonna take me years to catch up though.

All of it together makes me understand why this game has such a hold on people - it is essentially the videogame version of "crack".

I still haven't found why people talk up the game's story so much yet, but am excited to find out as I continue playing... I've really enjoyed the characters and the lore/world building - it is very much a slow, slow burn, but I like games that do that (as long as they build up to something and there is a payoff).

Being a fan of the Final Fantasy series for damn near 30 years, makes this whole experience feel like a "Final Fantasy amusement park". All the references and callbacks to other games in the series, turn this game into a wonderful love letter to the entire FF series, and a treasure trove of fun for its fanbase. I am excited to continue playing after completing A Realm Reborn.

this game sucks, dont let anyone deceive you

I want to make clear that this is a reveiw of A Realm Reborn only, and that of someone using the free trail. So I never really got a chance to interact with other players.

Lets start with the positives. The music is amazing and the graphics really hold up. I think a lot of the mechanics are really cool so with all of that considered I totally get why so many people love this game.

But that being said the MSQ for A Realm Reborn might be the most miserable and mind numbing time I have spent playing a video game. Most of the MSQ are made up of mindless kill and fetch quests. Even when you do get something inportant to the story it dosen't matter because the story sucks too. Maybe I didn't give it a big enough chance due all of the filler but I felt nothing the during 95 percent of the story.

Part of me feels bad for this reveiw becuase I know that a ton of people love this game and it probably does get better in the expansions. But I can only write what I felt and I did not have a good time playing this game.

This review contains spoilers

alright i’m feeling the autism mental illness brainrot required to fully and in depth tell you exactly why i adore this video game. i’ll break it down into sections, don’t worry.

i. visuals

something ffxiv consistently manages to impress with (and something that will only be improving come Dawntrail) is its absolutely gorgeous visuals. every character and every map are beautifully designed, with each of the main scions remaining distinctive even amongst the most visually hectic of shots. but we know the characters are cute. i wanna talk about the world, specifically the maps released in Endwalker.

the environments in this game are truly something special to behold and they truly draw you in. they’ve been moving more and more towards the direction of including and honouring elements of other cultures which is something i love to see. from a gameplay standpoint, they consistently manage to improve with every map i step into for the first time. every element oozes with atmosphere from the sound design, to the music, to the lighting. these environments are gorgeous. i cannot stress that enough. i am deeply deeply excited to see how Dawntrail’s graphical improvements elevate their environmental work even more.

ii. music

the soundtrack of ffxiv is something that it is so deeply personal and important to me. there are several songs from throughout the expansions that never cease to make me sob like a baby through them (namely Answers, Dragonsong, Flow, and Close in the Distance). Masayoshi Soken’s work is something that speaks to me so completely, i adore that man. the fact that he continued to work on the Shadowbringers and Endwalker OSTs while in treatment for cancer will never cease to amaze me.

(will continue this later when i have more braincells)

it's an mmo so it's extremely grindy, but its decent. combat is often boring and far too simple, but the world and crafting systems are fun. storywise ARR is mid but has some nice stuff here and there, HW is pretty great (4 stars), then SB drops right back into mid again unfortunately. hopefully ShB and EW are better

Played 300 hours up to Stormblood on the free trial and i didn't want it to end even with mmo bullshit. Goated story, goated music, goated characters, goated gameplay, goated world. I cannot wait to keep playing

best mmo to play if you have a life

FINAL FANTASY XIV REVIEW



A REALM REBORN

7.0/10

O inicio da jornada!

A Realm Reborn é um começo de um mmo rpg bem padrão, porém com aquele toque mágico de final fantast, sendo extremamente rico nas suas regiões, povos, personagens, design, criaturas, músicas e etc
No entanto, é um inicio beeeeem lento e pouco empolgante. Muitas missões e dialogos são extremamente desnecessários e repetidos, tornando uma experiência cansativa para quem quer aproveitar a lore.
Sobre a Gameplay, comecei como Healer, o que torna a experiência bem interessante, sendo preciso a sua atenção na cura e no dano DPS, porém não recomendo players ficarem em apenas uma classe (principalmente de casting) o que pode se tornar uma experiência um pouco extressante, repetitiva e demorada.
Entretanto, ambos os finais de A realm reborn e o pós a realm reborn são muito legais, sendo o de o pós de a realm reborn muito surpreendente, o que me fisgou um pouco mais na sua história.

the sole reason for what was undoubtedly the happiest time of my life. this game really had it all for every type of human being out there and fostered the most lovable and unique community ever. this game may have been taken over by redditors, babies, and baby redditors but the memory of that magestic fleeting period of time will remain intact in my soul forever.

it's a good game for what it is, and what it is mainly is a collectathon
I enjoyed my time with it until I finished Endwalker, and then I just honestly felt like the game wasn't for me anymore and it probably wouldn't ever be again


Earlier expansions can be boring. But it gets a lot better.
Trying out new jobs are always fun, and being a self-sufficient crafter is greatly rewarding in it's own unique way.

ARR - 96 heure de Uber Eats
Heavensward - La vraie fantaisie
StormBlood - Zenos...
Shadowbringer - ONE BRINGS SHADOWS ONE BRING LIGHT TWO TONED ECHOES
EndWalker - ZENOS J'AI JAMAIS EUT UN AMIS PAREIL

Conclusion : je préfère FF7 a la con tiens

A realm reborn + misiones de parches