A fantastic quickfire multiplayer game, with some serious sweaty-hand potential. Seeing the entire stage's colours invert for the umpteenth time as your friends are screaming in a voice call, someone having inexplicably parried a baseball moving past the speed of sound, is a feeling like nothing else.
super silly game that is very awesome
everything about this is soooo good, barely hitting the ball at 9999 speed is the biggest piece of serotonin you could ever get
Online is dead unfortunately (guess thats expected for a pretty out of the left field concept of a game with a middling price tag) but the singleplayer content is more than enough to keep ya going anyways
$6 for one outfit for a single character is ridiculous (all 'outfits' total to around $90 here) idc how much they cooked up in there, even if they are special compare it to getting any skin in the game, it only takes maybe under an hour to rack up the currency for one out of many free skins, I support team reptile for their silly games no matter what but thats egregious
everything about this is soooo good, barely hitting the ball at 9999 speed is the biggest piece of serotonin you could ever get
Online is dead unfortunately (guess thats expected for a pretty out of the left field concept of a game with a middling price tag) but the singleplayer content is more than enough to keep ya going anyways
$6 for one outfit for a single character is ridiculous (all 'outfits' total to around $90 here) idc how much they cooked up in there, even if they are special compare it to getting any skin in the game, it only takes maybe under an hour to rack up the currency for one out of many free skins, I support team reptile for their silly games no matter what but thats egregious
One of the most unique concepts I've seen in a fighting game. It is a blast, especially when you're playing with friends.
For the sake of clarity, I have far more than 3 hours in this game, as I've played it a lot more on a friend's Switch, but I'm just marking the hours I have on my copy. If you happen to see another review of mine praising the hell out of a game with only a few hours of playtime, that is probably why.
For the sake of clarity, I have far more than 3 hours in this game, as I've played it a lot more on a friend's Switch, but I'm just marking the hours I have on my copy. If you happen to see another review of mine praising the hell out of a game with only a few hours of playtime, that is probably why.
THE MOST FUN LOCAL MULTIPLAYER EXPERIENCE I'VE EVER HAD. Despite the simplicity of it's concept it's execution is SO well done that I can play this with friends for HOURS without getting bored. The sheer rush that can be felt while playing this game is a feeling unmatched by any other multiplayer experience I've ever had, and this will definitely become a multiplayer go to for future gatherings with friends and family.
An incredible fighting game that’s gets everything right that a casual and competitive fan would be looking for. Fast and complex gameplay, eye catching character designs, outstanding music, with a flashiness that puts most traditional fighting games to shame. A must have for any fighting game player that wants to shake things up from a more traditional 2D fighter.
The most stylish fighting game out there with brilliant ballin mechanic, featuring HIDEKI NAGANUMA in dopeass soundtrack and one silly, psychically ill character that has the trollface creator voicelines. Oh, and Jet Set Radio, Jojo Bizzare and some more refferences. The good game doesn't need more, if you ask me😎
This is a fantastic sequel to a game that had a great and unique gameplay feature and amped it up to a 10.
LL Blaze builds upon almost everything that was lacking or incomplete in the original Lethal League;
- You have a health bar now, touching the ball no longer means a one-shot.
- A bunch of new characters arrive on the scene.
- New (and one or two returning) stages,
- A new funky soundtrack, including a song from Hideki Naganuma and quite a few of the artists featured in the original game make a return.
- It's not as pixelly and grainy as the original, much more sleek and refined while still keeping the personality of the art style intact.
I don't have any real downsides for now, but I fear for the online scene for this game as it doesn't have the biggest audience and in due time, it may follow the fate of the original Lethal League.
Either way, damn incredible game and if it even slightly interests you, give it a try!
LL Blaze builds upon almost everything that was lacking or incomplete in the original Lethal League;
- You have a health bar now, touching the ball no longer means a one-shot.
- A bunch of new characters arrive on the scene.
- New (and one or two returning) stages,
- A new funky soundtrack, including a song from Hideki Naganuma and quite a few of the artists featured in the original game make a return.
- It's not as pixelly and grainy as the original, much more sleek and refined while still keeping the personality of the art style intact.
I don't have any real downsides for now, but I fear for the online scene for this game as it doesn't have the biggest audience and in due time, it may follow the fate of the original Lethal League.
Either way, damn incredible game and if it even slightly interests you, give it a try!