Muitas ideias boas. Gosto principalmente da forma dinâmica e realista que a física e as partículas funcionam.
O jogo acaba ficando meio chato por ser caótico demais (você morre sem nem entender o que diabos aconteceu) e ter uma gameplay meio problemática, com você se prendendo em cantos e sua mira sendo mais imprecisa que um sniper com glaucoma e parkinson.
Mas eu gostaria que esse jogo tivesse uma sequência. Essas ideias colocadas em um jogo mais polido e mais bem feitinho poderiam gerar algo realmente bem foda
O jogo acaba ficando meio chato por ser caótico demais (você morre sem nem entender o que diabos aconteceu) e ter uma gameplay meio problemática, com você se prendendo em cantos e sua mira sendo mais imprecisa que um sniper com glaucoma e parkinson.
Mas eu gostaria que esse jogo tivesse uma sequência. Essas ideias colocadas em um jogo mais polido e mais bem feitinho poderiam gerar algo realmente bem foda
I want to keep playing this from time to time, but i wanted to see the end of it, so i installed some mods to make it a bit easier. Some health collectables and respawn points. It did make the excitement lessen but as i advanced, i realized how long it would likely take me to fully beat it, though i still had to employ plenty of skill to get through. Though I'm sure i could have gotten some rng blessing to get actually good wand setups but that's a lot to worry about. But vanilla or modded is a fantastic experience, with lots of pretty effects based around the pixel rendering system and a few neat secrets to dig into. The music is really strong too. It does what it does really well and maybe lacks a layer, but it's largely strong throughout
With how many hours I have on this silly pixelated indie roguelike that TOTALLY DOESNT CONTAIN MANMADE HORRORS BEYOND MY COMPREHENSION you would think I'd have at least gotten the main/most basic ending by now wouldn't you... And I know for a fact it goes much MUCH deeper than what I have seen so far
Naaaaaaaaaaaah. This game is ball-bustingly hard and even though you die to the most bullshit things there's always an explanation to it and it's almost always a "skill issue"(both ironically and unironically).
Still a better wizard game than Hogwarts "another soulles open world cashgrab exploting a popular title/brand" Legacy
Naaaaaaaaaaaah. This game is ball-bustingly hard and even though you die to the most bullshit things there's always an explanation to it and it's almost always a "skill issue"(both ironically and unironically).
Still a better wizard game than Hogwarts "another soulles open world cashgrab exploting a popular title/brand" Legacy
Absolutely riveting game to explore. Discovering the secrets in this game is a mind-boggling experience, and every time you think you've hit a boundary the game will not let you cross, it defies your expectation and all genre conventions and lets you pass if you can demonstrate enough game knowledge. At it's core it's a very fun roguelike, but it's one of the deepest games I've ever played.