Reviews from

in the past


Daily Dadish is the 4th installment of the Dadish series of 2D platformers. If you've played any of the previous games (I recommend them all) you'll be familiar with the gameplay, namely that the titular Dadish has no attacks, what with him being a radish and all. Despite this setback he uses precision platforming and funny dialogue to travel all over the world to rescue his large brood. The thing that sets Daily Dadish apart from the previous games is that you have exactly 24 hours to play each level before it's gone again for another year. So if you want to get the most out of this game, it needs to become a daily part of your life for at least a year.

Daily Dadish's "gimmick" frustrated me at first. It's not a fun feeling to boot up a game you just bought, play for a few minutes, then be told you have to wait until midnight to try another level. But as time passed, I looked forward to each day's new level. It became a fun routine! That is until, after months of diligence, I slipped up. I missed a day and felt my heart sink. And that's when DD's most unique feature became its biggest flaw. It really made me feel terrible for missing a day, in a way I didn't like. It certainly is interesting seeing a game utilize FOMO like this without trying to wretch money from players with microtransactions. But ultimately, I prefer the standard level to level game design the previous games followed. This is a fun game, but should ONLY be played after someone has completed all the previous Dadish titles but still craves more.

Also there's a leap day level?! Like, I respect the craftsmanship but how would I have known that?!