Reviews from

in the past


It's cute, but it just got kinda boring. The different effects of the recipes don't play that big of a role in the gameplay, because later in the game you have so many clients you just don't have the time to look at the food on the conveyor belt and choose which one you want based on the effect. The game does ramp up in difficulty, but I just wasn't very engaged by it. Still very impressive, considering it was made by only 2 people, but it just wasnt really it for me.

The hills are rolling with the sounds of repetitive grinding gameplay. The characters were cute with their interactions and there is some fun to be had here, but it's definitely not something I would pick up to buy. Just play it on Gamepass.

It is okey not too good not too bad

El grindeo infinito que requiere el ultimo logro perjudica gravemente a este titulo. De ahi en fuera, es un café simulator sin mucho de especial ademas de su estetica. La idea es divertida para las primeras dos horas, pero le pasa lo que he descrito de muchos indies, y es la manera artificial de inflar las horas de duracion con misiones repetitivas y redundantes.


fofo, confortável e cativante.

em rolling hills, você controla um robozinho carismático que cozinha e administra um restaurante de sushi. um jogo com uma proposta simples de gerenciamento e muito bem executada. é possível fazer amizades com os aldeões da região, comprar ingredientes, aprimorar receitas e personalizar o restaurante.

possui clara inspiração em animal crossing com os detalhes do mapa, câmera e personagens, sem se tornar uma cópia (ao meu ver), já que a proposta do jogo gira em torno do restaurante.

no momento dessa análise, não possui pt-br mas isso não impacta negativamente na experiência da gameplay.

mais um daqueles jogos que você passa horas jogando sem ver o tempo passar de tão confortável. um jogo de alta qualidade feito por apenas dois devs merece sim muito sucesso 💕

i needed to shut my brain off and this is on gamepass
just a mid cafe management sim
being a lil sushi robot is very cute tho ngl

It's a game alright lol. Reminds me of those flashgames and whatnot you would play back in the day. Not necessarily a bad game, but it gets boring fast, which is arguably worse. I also think they should've stuck with the original visuals. The humans are ugly, and the robot is lame.

Doesn't do anything that similar games don't do significantly better. The only thing it brings to the table is weak, overly present writing and a boatload of tedium. Why should buying a single ingredient (which you have to do several times between every gameplay section) require you to press the same button 7 times in a row instead of just once? That's not an exaggeration, I counted, you have skip through the same multiple lines of dialogue every single time. The store sells 12 items at a time, and to keep up with the progressing levels, you need to buy all of them each day (which is easy because you can buy everything in the game every day and still have far more money than it's possible to spend anywhere; completely imbalanced). At 7 button presses per ingredient, that's 84 mindless, consecutive taps of the same button to accomplish something that should honestly be automatic since there's no decision-making involved. That amount of tedium is borderline insulting for gameplay that's so mediocre to begin with.