Reviews from

in the past


Perfect RPG for cozy gamers who want a long haul of a game to keep them coming back for months and months. Not for speedsters who just want to knock a game out.

Dragon Quest VII is my favorite game in the series and one of my top 3 favorite games of all time. 

Like all the other DQ games, it's a super fun game with a cozy vibe, even with the actual plot getting dark at times. The combat isn't anything ground-breaking; it's the tried and true DQ formula. The game is fairly long, about the same length as DQVIII, but a good bit shorter than DQXI. 

What makes this game so special to me is how the story and world are built up over the course of the game.

You start off on the one lone island on the map, and through your adventures, you travel to different points in the past to rescue other islands. This makes them show up on the map, and you're able to visit them in the present to see how things turn out. 

The fact that the individual stories happen during different periods of time makes for some really cool parts. A few of the islands you visit will build upon the stories of others by either being prequels or taking place between the past and present.

During your travels, you're slowly fed information about the overarching story. It's really fun to piece together, and it feels super satisfying by the end.

This format of storytelling was incredibly appealing to me, and I've never really played anything like it.

The gameplay and story for the game is decent, but not amazing. Combat is what you'd expect from a DQ game at this point, and the vocation system is better in some ways and worse in others compared to 6. I like the idea of hybrid skills from mastering specific vocations, but they require a bit too many fights to get some of the ones that would be useful. It's cool that there are more tiers to the vocations now, considering how long the game is, but there are only three jobs in the highest tier making it less diverse compared to a final party in DQ6. It also still takes quite a while to master vocations, especially for characters that have to leave the party for story reasons. I like some of the individual stories throughout the game, and I think some of them had really cool ideas and scenes throughout. I do think the central story is a bit lacking, but the smaller stories throughout can be pretty good and make up for that a bit. I do think the runtime is a bit too long. A lot of the time is spent doing stuff and not necessarily grinding, which is nice, but I also think some of the story should have been cut for more consistent quality and a shorter game. Overall, I liked the game, but I can't see myself replaying it for quite some time due to its length.

way too long but the class system is fun. unforunately didnt get to finish all the DLC tablets once 3DS online services became defunct.

Después de jugar la trilogía de Zenithia, las vibras de este juego no logran convencerme del todo. Es Dragon Quest, sí, y mantiene la misma esencia que toda la saga principal de la franquicia, pero creo que la narrativa episódica es mejor manejada en DQ 6 e incluso en DQ 9.

Creo que este es el DQ que menos me ha gustado hasta el momento pero eso no significa que sea un juego que no me guste. Es lento, pausado e incluso tedioso en ocasiones por estar obligado a hablarle a NPCs específicos y a darse vueltas un poco tontas en algunos lugares, pero aprecio la atmósfera que se genera (al menos en la versión de 3DS).