Played on the NSO right after GOlden Axe 1
As a sequel it does basically what the first game did but slightly better.
The movement feels a bit more fluid and the animations and spritework goes a bit harder, especially regarding some of the enemy designs
That said the level design and overall story and presentation are still pretty basic and don't really evolve the formula even compared to the basic skeleton of the first game
I do like though how the game allows you to set up a difficulty, but also locks you out of the final dungeon if you decide to go for the Easy mode. ANd the addition of mounts allows for fun little powertrips
A good classic, just not really one of my favorite beat em ups
As a sequel it does basically what the first game did but slightly better.
The movement feels a bit more fluid and the animations and spritework goes a bit harder, especially regarding some of the enemy designs
That said the level design and overall story and presentation are still pretty basic and don't really evolve the formula even compared to the basic skeleton of the first game
I do like though how the game allows you to set up a difficulty, but also locks you out of the final dungeon if you decide to go for the Easy mode. ANd the addition of mounts allows for fun little powertrips
A good classic, just not really one of my favorite beat em ups
Played on the NSO right after GOlden Axe 1
As a sequel it does basically what the first game did but slightly better.
The movement feels a bit more fluid and the animations and spritework goes a bit harder, especially regarding some of the enemy designs
That said the level design and overall story and presentation are still pretty basic and don't really evolve the formula even compared to the basic skeleton of the first game
I do like though how the game allows you to set up a difficulty, but also locks you out of the final dungeon if you decide to go for the Easy mode. ANd the addition of mounts allows for fun little powertrips
A good classic, just not really one of my favorite beat em ups
As a sequel it does basically what the first game did but slightly better.
The movement feels a bit more fluid and the animations and spritework goes a bit harder, especially regarding some of the enemy designs
That said the level design and overall story and presentation are still pretty basic and don't really evolve the formula even compared to the basic skeleton of the first game
I do like though how the game allows you to set up a difficulty, but also locks you out of the final dungeon if you decide to go for the Easy mode. ANd the addition of mounts allows for fun little powertrips
A good classic, just not really one of my favorite beat em ups