Reviews from

in the past


Um bom jogo,o mais próximo do Blood Money.Uma pena que apenas metade das fases sejam originais,que é onde o jogo realmente brilha.

Definitely the eeriest Hitman, representative of 47's dying (but not really) mind. That TV introduction with the pistol demonstration scared the SHIT out of me back in 2004, and still makes me a bit uneasy today. Contracts does not relent with its grimdark setting; every mission is either set at night or in the rain, the targets are usually complete scumbags, and the opportunities for killing are pretty grisly.

é basicamente um remake das fases boas do primeiro hitman com outras fases meio mid, tb me deu 35 milhoes de problemas por jogar no pc

É uma espécie de Hitman 2.5, considerando que funciona como uma coletânea de flashbacks do Agente 47, o que acabou sendo meio que uma desculpa dos desenvolvedores pra fazer, além dos mapas originais, alguns remakes de fases do primeiro jogo da franquia. Logo de cara, as mecânicas foram bastante aprimoradas em relação ao Hitman 2 (os disfarces realmente funcionam agora), além da ambientação ser de longe a mais sombria da série, tendo até alguns segredos um pouco macabros escondidos em alguns dos mapas. No geral, foi o Hitman que mais gostei tirando os da nova trilogia; as missões são quase todas excelentes e a trilha sonora impecável, feita pelo Jesper Kyd, ajuda a criar uma atmosfera mais pesada muito bem vinda na franquia.

Alright, the third hitman game throughout the franchise and all I can say is it was a blast. Although at first when I started the game I thought this one's gonna be baaad. Mainly because when I started the first mission Asylum Aftermath it had a weird graphical bug which was not enjoyable to look at all. Then it had a weird FPS bug, where i needed an extra app to limit my frames because couldn't walk properly. Made a guide on it.
The second mission I don't know if it had a bug or what happened but it kept blowing my cover randomly throughout the whole mission. Even if I was doing abosuletely nothing which was kind of frusturating.

The controls didn't differ from the Hitman 2 Silent Assassin that much. Barely anything differed. Tho' The level designs seemed sleecker which was nice.

First half of the hitman: contracts were new levels to explore, it was refreshing. And the next part of the game just had the levels Hitman: Codename 47, yes they are remastered, reworked, and there were a lot new things to do, but I knew the main point of the mission already and knew what I was doing.

I wouldn't say it's better than hitman 2 silent assassin, but it's surely better than the original game.

Hitman: Contracts 7.5/10

There's something really sad about seeing 47 have his life flash before his eyes as he lays mortally wounded, alone in an unceremonious small apartment in France. Truly a horrifying fate and a devastating place to die. But what truly catches my eye is that instead of what you'd normally expect to see in 'near death vision' sequences, like fun family moments or your most cherished memories with loved ones... all 47 ever sees are... his past contracts. It really drives home how tragic 47's life actually is, when all it really ends up being is a series of cold-blooded missions where he takes the life of another. The subtle touch of every of these missions taking place in at night adds to that theme, showing that the light in 47's life is gradually fading out as he clings on to these flimsy memories, the only ones he really cherishes as he struggles to fight for survival. And the game's cutscenes do a stellar job portraying this hallucinogenic ride through 47's mind with great sensible transitions that keep the player second-guessing reality and memory.

Thematic genius aside, the game is great. General movement has been improved greatly, with the optimisations to run/sneak enabling not just easier kills/subduing, but also allowing players to quickly pull up the map on L1 (on a game where map observation is crucial, this is a GODSEND). Most of the levels, including the remastered ones, are all in my opinion much better than most of Silent Assassin's missions, with Beldingford Manor, The Meat King's Party and surprisingly Deadly Cargo (who would've thought) being obvious standouts with its atmosphere, tension and abundancy of methods in which you can beat these levels. Definitely more consistent, too, with each level requiring you to get a kill rather than having filler levels that demand you to simply get to the end of a level, thus removing potential deadweight that would've dragged the game down like Hidden Valley did in its predecessor.

My main issue with the game, however, comes in its pacing. The locations for 2/3rds of the game are varied enough, from a military base to a slaughterhouse to a grand hotel... and then you get 4 missions in Hong Kong. Back to back. This, alongside the main plot indicating that 47 is gradually returning to his senses, absolutely crushes the steady, tense pace of the overall experience that had been gradually built up from the opening cutscene. This is also worsened by the fact that there is no in-reality transitions between these Hong Kong levels to break them apart somehow, making these otherwise great levels a chore to beat.

But for what it is, Hitman 2.5 does its job and is IMO better than Silent Assassin.

not as bad as i thought it would be given this is generally considered one of the worst hitman but idk just kinda on the level of absolution