Reviews from

in the past


For some reason I just could not get a good handle of any of the spells and I felt uncomfortable with each one. I'm not sure if it's the new engine, or the fact that all bosses have some sort of laser attack or any other reason. I dabbled in the other games before fully committing to this one and I think it's cause of those reasons.

It's not as majestic as PCB or as impactful story-wise (at least emotionally, lore-wise, it's very important).

It's also infinitely harder and for me, more frustrating for some reason (I didn't get frustrated at all when I played PCB but Kanako was a little frustrating). Don't listen to anyone who says to start with this one, please start with PCB instead, it's much more managable.

Aya is a menace who claims she'd go easy on you and it's a complete lie. What other game has a stage 4 boss with a survival card? At least Sanae is easier than Youmu though she still trips me up sometimes (though compared to the rest of the cast, she's a bit of a pushover). Kanako is one of the hardest bosses in any game I've ever played in my entire life. Right out of the gate, she's hard and only gets harder. She has some bullshit cards (the jellybeans) but overall, she's decently fair but she demands skills and playstyles that are hard to execute properly (swapping between focus and unfocus on a dime).

But still a great game of course. Amazing soundtrack, great characters, unique artstyle different from the other games. It's nice and it serves its purpose as the start of the later windows games well. It has a good tone and setting and it introduces new characters that become a mainstay. It expands the lore and setting, setting the basis for the next 2 or 3 games. The backgrounds are so beautiful that they're honestly distracting but in a good way.

The new bomb mechanic is pretty fun too, makes bombs really strong which saved my ass so often.

Though, when I finished PCB, I wanted more, I played it again and beat it another time. When i finished MoF, I was relieved to be done. I'm not really sure what that means.

If I see Yuyuko in my dreams, I see Kanako in my nightmares.

Gameplay aside, which I think is the most consistent Touhou game where every death feels fair, Mountain of Faith is one of the prettiest of the series.

one of the first games i ever cleared without continues

Пока зачистил на изи на 1СС с первой попытки, лол.

Мне довольно трудно докапаться до игр в серии Тохоу. Почти каждая часть, в которую я играю, так или иначе, приносит тонну удовольствия. Будь то музыка или геймплей или даже корявый, но забавный арт-стайл спрайтов - радует всё.
Эта часть не стала исключением.
Управление теперь более гладкое, паттерны пуль всё такие же хаотичные, но менее рандомные (этот момент под вопросом, но по крайне мере я знал откуда меня атакуют и умирал в основном по своей вине, а не из-за того, что микро-пуля слилась со стальными и после прострелила мне коленную чашечку).
Я так понял, что это ребут серии, но за сюжетом я не слежу в этих играх, поэтому пофиг.
Думаю, что это хорошая часть, чтобы познакомиться с этой серией игр.


I tried my best but Kanako is simply unreasonable.

Very good starter Touhou game, but it isn't my favorite.

Pretty standard fare. The cast has its mainstays but is generally weaker than surrounding entries'. Mostly pretty comparatively tame (at least from what I remember of the previous games) until Kanako who's really annoying. Overall, kind of a step down from the trilogy comprised of Touhou 6-8. I do like that there are infinite continues now, though.

least bullshit of the touhou games