Reviews from

in the past


There was a point in time where the only games on the N64 my cousin and I had access to were Cruisin' World and Wargods.

And it was miserable.

Mortal Kombat in 3D was the big advertising for War Gods, with lots and lots of emphasis on the 3D. War Gods does not feel like a 3D game at all, though, with “3D” movement being relegated to holding a button and just being nothing more than a basic dodge.

In terms of fighting, War Gods is the kind of game that I can do alright at. This is probably a bad sign for the game, as I’m dreadful at combinations and I’m what people call a “button masher”. I found a few cheap tricks that seemed to work to get through the game. Each character seems to have an annoying “trap” move.

Characters make or break a game like this and War Gods has such an immensely dull cast. For the most part, they’re loosely based on ransom cultural gods or stereotypes and have none of their own personality, with a robot and a few scantily clad women thrown in. None of the characters were someone I actually wanted to play as.

War Gods is also incredibly light on modes. You start, pick a character then fight through all the other characters. Player 2 can take over these characters and that’s it. There’s no training or practice – there’s not even a versus mode where player 2 can choose their character. It’s an extremely bare bones arcade port of an extremely boring game.

I accidentally ordered this instead of God Of War.

Terrible fighting game trying to be yet another Mortal Kombat clone with its own unique spin featuring different demigods.

Most of the characters were forgettable, the only one I liked was Anubis but even then, the gameplay made this game almost unplayable with slow and stiff movements. The promise of 3D mechanics was a scam, with the game only featuring a step move that checked the box for "3D" movement.

They keep making 'em and I guess I keep playing 'em.