Reviews from

in the past


Almost as average as the previous game, only slightly better

Quase a mesma coisa que nos jogos antecessores à sétima geração, mas com algumas mudanças, e mudanças boas na minha opinião.

Acho esse melhor que o Sun e Moon por ter mais conteúdo, que enriquecem ainda mais a experiência.

Meus elogios são basicamente os mesmos, só que melhores por assim dizer kkkkk.

Fica aí a recomendação.

Didn't hate it but really slow.

Mildly experimental Pokémon game with more successful ideas than duds overall.
+ surprisingly decent story that trumps over most other series entries in terms of character integration and exposition
+ unconventional setting and progression structure
+ consistently competent 3D environments
+ neat collectables and mini games
+ for the most part good Pokémon variety and decent new designs
+ optional experience share and a larger level range covered in the main game
- annoying companion gadget
- painfully slow and guided opening
- almost exclusively trivial fights due to most opponents only having 1-2 Pokémon, strong moves getting handed out early, and one accessible super attack each battle

I like the Sun/Moon generation. I like it better then most do. That said, I had always liked the Ultra games a bit less as I've felt they undermined parts of the original versions instead of improving on them. Now that I've finished it more then 5 years since release, I feel I was partly wrong though still have enough issues with it that I feel it failed to improve as much as it should over the originals.

First off the game chooses to do an alternate story instead of improving on the originals. It's a fine concept but it doesn't really diverge enough until the final third. Honestly what they do there handles what was my favorite parts of the originals story in such a terrible way that it ruins important character arcs. The new stuff with the Ultra Recon squad feels forced in and the increased focus on Hau does not work for me. It overall feel worse as a story, enough so that I'd still recommend the original Sun/Moon over this for first time players (if they'd care for that). If you don't care about that in either game then you still can't skip it and hate it for that reason.

I did not give enough credit to this for the non-story changes it made though. New additions like the surf minigame and tutors are good. Battle Agency is a nice addition too but at least one more battle facility would have been welcome and the Agency only rewarding FC instead of BP is something I don't love. The Rainbow Rocket post game story is neat and great for nostalgia reasons. Just a shame it entirely replaces the Ultra Beast post game story. Similarly they replace the zygarde cells with stickers instead of having both. Even with all that and some smaller additions it feels like there could be a bit more still or they could have kept some original Sun/Moon content in at least.


Region is fine, pokemons are designed better than most new ones. It’s a shame this game drags on with unnecessary cutscenes.

not different enough from the original to rate it higher, but still a very fun experience ♡

The most underrated game I've ever played and it wasn't even that good, it's just a solid experience with consistent good moments and limited drawbacks.

It lets me fight Hiker David a second time. TOP TIER POKEMON

Replayed this last year as a Nuzlocke, probably the most fun challenge run I've ever done of a Pokemon game. If you replay this, consider doing the same, I never felt as rewarded for beating one

I have mixed opinions on Ultra Sun... in one hand, I prefer the Ultra version's difficulty and postgame. But on the other hand, the changes to the story weren't to my liking.

Really perfected the previous games.

My personal favorite pokemon game. It had plenty of options in terms of new and unique pokemon, and an interesting story. The whole game was an upgrade to Pokemon Sun

Review in progress:
The stagnation that began with Generation III continues here. Generation VI marks a turning point for the series where the quality starts to noticeably decline.

Generation VII visuals are mediocre at best. Everything is lacking in detail and the game has noticeable performance issues during double battles. Animations are poor. Other 3DS games like Dragon Quest VIII look and run substantially better. The improvements over Generation VI are minor.

Calling this a 3D game is laughable. The camera isn't controllable at any point in the game. It's a 2D game with a low poly coat of 3D paint. GameFreak's technical incompetence has always held back the series. The issues become harder to ignore as the hardware gets more powerful. Dragon Quest VIII has a large, fully 3D world with no random encounters. Pokémon has no excuse.

There aren't any noteworthy additions in this generation. Z moves are gimmicky and mega evolution is a much more interesting mechanic.

The postgame is mediocre at best.

Pokémon Ultra Sun's changes to Sun are very minor. Charging $40 for what should be a $10 DLC at best is criminal. They made the already poor story even worse, so it's not even a definitive upgrade in that aspect.

The litany of problems that have always held Pokémon back are still here and are completely unaddressed:

The story/writing is some of the worst that the medium has to offer. The world of Pokémon has a lot of potential for interesting storytelling, but it's completely wasted. The characters and story are paper-thin. It's basically the exact same plot as the first two generations. The world revolves around the player and no one else has any competence or agency.

The AI is brain-dead and the games are painfully easy for anyone older than six. Most of the time you can just mash A with your starter to win. Exploration is very limited. Dungeons are simplistic and straightforward. The lack of a difficulty option severely hurts the experience. The fact that players have to create ROM hacks and player-imposed rules (e.g., Nuzlocke) to make the games even remotely challenging is pathetic.

Quality of life features are lacking. Battles take forever even with the animations turned off. You can't skip through the shitty dialogue. It's so damn slow without using an emulator. You only get one save file.

The music is good, but the audio loops are very short. Towns are all small and only have a small handful of NPCs/buildings.

Balancing is nonexistent. Most Pokémon are completely useless from a competitive perspective due to glaring issues like poor typing, no evolutions, poor stat distribution, or a bad move pool. Some types are objectively terrible (bug and ice come to mind). Third parties like Smogon have had to create tiers so that the majority of the roster isn't ignored entirely. That's really sad.

Splitting the game into two versions (and then a third version that mostly renders the other two obsolete, but barely makes any meaningful improvements) has always been a greedy and anti-consumer move. I don't believe for a second that it has ever been about trying to get you to work together with other players. The third version always shows that the first two had a rushed development cycle. It shouldn't cost hundreds of dollars to catch 'em all.

This is easily one of my favorite Pokémon Journey’s ever.

The worst Pokémon title I've ever played.

this is one of the best pokemon games, ESPECIALLY if you can play it on citra with 250% speed and all the juicy texture upgrades. the art style is beautiful, the vibe is excellent, pokemon had the balls to leave the usual structure behind, its a blast

underrated game. if USUM was the only Alola game would be really great.
one of most difficult games of the series too

My experience with generation 7 and Alola has always been negative. I was never a fan of Sun/Moon, Alola, Z-moves, the cast and so much more. I felt it was always the "weird" entry that just didn't belong in the franchise.

So, in the vein of giving things a second chance I decided to finally play and finish the only Pokemon game I had not touched. To my surprise I enjoyed this game a lot. I'm unsure if its the passage of time or just a difference in how I play games but Ultra Sun was a lot of fun. I still have some grievances with it. I was not a fan of how much the performance of this game lacked, it made the journey really unappealing. I felt a majority of the routes and towns were unmemorable. Of note, the only routes I felt were "good" are Vast Poni Canyon and Mount Lanakila. Totem Pokemon felt unfair and while the difficulty was nice, I think the game should have done more mechanically to make each encounter satisfying. I was also not a fan of Z-moves, I don't think that will ever change.

On the other hand, I absolutely adored the cast. I felt this game had a strong cast overall, from Hau to Gladion to Lillie, it genuinely felt like each character had purpose. I was a big fan of their respective character arcs. I really enjoyed the region with this game. Alola has a big overarching theme of connection and I really did come to understand that through Ultra Sun. I think the OST was really strong and had some great tracks throughout. And ultimately, the second half of this game (after the Sophocles trial) was really well done. In fact, I feel that Ultra Sun is at its best when it isn't following the conventional 8 gym/trials formula. The game stepped away from this structure shortly after Acerola's trial and I was much more enthralled with the overall journey. Of course, I would be remiss not to mention all of the references and returning characters within Alola. Keeping true to the theme of "connection" there are a lot of familiar faces and references to other regions. In many ways, this game feels like a celebration of this franchise's history and I enjoyed this aspect a lot.


I will admit, this playthrough really did warm me up to generation 7 and can confidently say it's a comfy game. I don't think it's THE BEST but it's a game I will look back on fondly.

Wife played this one. We enjoyed them.

Amazing i don't understand why people hate alola

See my review for Pokemon Ultra Moon.

While I played solely Pokemon Ultra Sun, with the nature of how Pokemon games are, and my history with them, I think it fair for this to be a review of both Pokemon Ultra Sun and Ultra Moon. With that in mind, my feelings of these games are conflicting. While I absolutely loved the experience of playing these games, I also continuously questioned why these games exist, and whether or not they should. I’ll further explain why later on in the review, but the game’s changes from Sun and Moon just don’t feel substantial enough for me to say it’s any better, in fact, there’s a certain, major aspect of Ultra Sun and Ultra Moon that’s ultimately worse.
Now, I didn’t hate playing Ultra Sun and Ultra Moon. In fact, much like the original Sun and Moon, these games are super fun and refreshing. But that’s also when the game isn’t interrupting you. This is mainly an issue on the first island of the game, but there were so many interruptions that just kept breaking the flow of the game. It’s important to give the player tutorials, which is what the purpose of the first island is, but too much and too often just ends up being frustrating. It gives the player little time to breathe, especially for someone like me, who has beaten this game multiple times before. After beating the first island though, it really relaxes on this, and you’re more left to your own devices which is so nice, but it’s just hard to ignore the interruptions of the first island.
And the trials are still just as good. Though I’m gonna be honest here, a lot of them are about the same overall, and I can only remember one trial actually changing. One of the big changes as well is that certain totem Pokemon change as well, though only 3 totem Pokemon change, leaving the other 4 exactly the same. On top of this, the game adds one final trial near the end of the game, and it acts as a sort of remembrance of every trial you faced prior which is really nice. Seeing all these people you met along your journey as its soon to meet its end is a really nice touch, and I’m glad it was added to these games.
And one thing I can definitely give to Ultra Sun and Ultra Moon is the increase in difficulty. While practically every Pokemon game is easy if you know what you’re doing, Ultra Sun and Ultra Moon are some of the harder Pokemon games, and I really like that. Most of the difficulty came from the Titans themselves. They start the battle with certain stat boosts, sometimes all of their stats are raised, like Totem Mimikyu. On the other hand, they can summon Pokemon that can make your battle harder, like how Totem Lurantis can summon Comfey, a Pokemon that can heal allies. Of course, Ultra Sun and Ultra Moon have one of the hardest boss fights in all of Pokemon, but part of me feels like it’s a bit too hard at the same time. What I mean by that is that it’s a boss with ridiculously high stats, higher than any other Pokemon at the time, and all of its stats are boosted by one. While it makes for a difficult battle, it also at the same time just feels like a bit of overkill. I was lucky enough to beat on my first try though, thanks to Toxic damage, and using a lot of revives. It provided for a really tense battle, especially since I was only able to get the Toxic to hit thanks to a Quick Claw activation. Of course my team probably wasn’t the best. My team was an Incineroar, Ribombee, Lurantis, Toxapex, Pallosand, and Kommo-o. One of the big challenges I had was definitely with flying types, which made certain late game battles really difficult, but really fun at the same time.
Now, I want to get into why my conflicting feelings with Ultra Sun and Ultra Moon exist. Particularly, even though I had a lot of fun with these games, why do I feel at the same time, that they shouldn’t exist? I think it’s ultimately due to how very little the game changes from Sun and Moon. Aside from a couple Totem Pokemon changing, alongside the addition of (I believe) 100 pokemon, there’s very little that changes in the general flow of Ultra Sun and Ultra Moon until the final parts of the game. Compared to other third versions of Pokemon games, Emerald changes up every Gym Team, and takes you to new locations such as the Magma Base. Crystal noticeably remixes the encounter table, while changing the story to be more about Suicune. Yellow incorporates a Pikachu that follows you, which changing major teams, such as the rival and the elite four. Platinum changes the flow of gyms, gives gym leaders new teams, and changes the entire look of the Sinnoh region. And of course, Black 2 and White 2 are just entirely different games, just occurring in Unova. The changes in Ultra Sun and Ultra Moon are so little, and with how this is a set of 2 games, instead of just 1, it feels even worse. The story itself is actively worse than Sun and Moon. It mainly ruins an entire character, who was one of the best villains in the entire series, but for some reason they tried to give her some sort of redemption arc in this game which just feels wrong. What made her such a good character was how irredeemable she was, and I just find it somewhat unfortunate. I think my issues here with Ultra Sun and Ultra Moon would be lessened if it was only one game, the fact that this is a dual set of games makes the lack of change more apparent to me.
I don’t hate Ultra Sun and Ultra Moon, in fact I really enjoyed my time playing through Ultra Sun again. I finally got around to trying out an Incineroar for the first time, and the challenge of this game is something very few other Pokemon games replicate. But with a weaker story compared to the original, and very little changes to the general flow of the game, I just find that I’d rather play the original Sun and Moon instead. I’ll definitely revisit these from time to time though, because there is an appeal to the difficulty of these games. However at the same time, I still see myself more likely playing the original Sun and Moon games.


esse é bom dmsss não tive a chance de jogar o ultramoon, então n sei bem das diferenças (que devem ser poucas). esse jogo não me decepcionou em momento algum. me entreti muito e gostei mais beem mais da história do jogo doq a do anime

nice challenging nuzlocke so its higher

If you are willing to Torture yourself for like an hour to get through the first island and a half this game is a great time and has a lot to do in it. But it is safe so say I will never play through this game again because I do hate myself but I don’t despise myself.