I've finished this game twice, once on the PS5 version and once on PC. Obtained true ending on both.

For context, Megaten has been my favorite video game franchise since 2015, and Devil Summoner: Soul Hackers is one of my favorite games in the entire franchise. When Soul Hackers 2 was announced in early 2022, I felt a combination of optimism and skepticism going into this game. On one hand, I was so happy that ATLUS was making a new Megaten game that wasn't Mainline SMT or Persona, which still gives me hope that there will be future games for other Megaten spinoffs (devil survivor 3 PLEASE)

On the other... this game looked like a very big departure from the first game. It took awhile to somewhat get over that hurdle for me, but once I did (and after going through the game twice), I can say that - while flawed from a dungeon crawling perspective, I enjoyed my time with Soul Hackers 2.

In my opinion, I think that the best part of this game is the story, which might just be the best Megaten story since SMT IV. The main party of this game are some of the most charming characters I've seen from ATLUS, and Ringo might just be my favorite protagonist in all of Megaten. She's wonderful. The plot is simple, but works very well throughout most of the game due to solid writing and great voice acting. Furthermore, I appreciate the emphasis of Detective Work throughout the game, which is seen throughout all of Devil Summoner. While this doesn't feel like a Soul Hackers sequel in my opinion, I think this game works great as a Devil Summoner title (should've called it Devil Summoner: Aion)

The combat system called "Sabbath" is similar to the demon coop system in Strange Journey, and while it starts of slow, it really does open up greatly the more you progress through the game. While I don't think it's the best combat in Megaten, I find it to be very solid on its own and remains fun through the rest of the game.

The same cannot be said for the Dungeon Crawling. As a whole, these might be some of the worst dungeons in all of Megaten. The Soul Matrix (the game's optional dungeon which provides very powerful upgrades and additional story for the party) is the biggest offender to this. Boring designs, repetitive music and visual design, large amounts of dead/open space, etc. The main story dungeons also suffer from these issues, although as the game progresses, there is slightly more variety in both music and visual design. After the November Patch, dungeon crawling is less annoying with the addition of a sprint button, but this only mitigates the bad dungeon crawling. Coming directly after SMT V (where the open areas of Da'at had really incredible level design), it's crazy how much of a stepback this game was.

Overall, I enjoyed my time with this game. Soul Hackers 2 goes on sale often, so if you're a fan of ATLUS or are just looking for a solid JRPG, I do recommend buying it! Although reception and sales were middling for this game, I do hope for future titles in Megaten that aren't Mainline SMT and Persona. Personally, I think it's likely with how well SMT V and the P5R ports sold, so I'm looking forward to what's next from ATLUS.

7/10

Reviewed on Apr 10, 2023


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