AOBoreTV
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
58h 30m
Days in Journal
2 days
Last played
December 13, 2023
First played
November 19, 2023
Platforms Played
The fifth installment in The Last Stand series and the first since 2012. This game changes the original formula from the old Adobe Flash tower defense and side-scrolling RPG games to a Roguelike. The game actually has a full-fledged story as this game takes place 15 years after the apocalypse and the collapse of society. You find yourself playing as one of the "volunteers" in this game. These "volunteers" are people who are already afflicted with the zombie virus, but have not yet turned. Their goals is to venture out beyond the walls of the "colony" to find supplies and possibly a solution to the zombie outbreak.
The game features a skill tree system with tons of unique and helpful skills to aid you on your journey out beyond the colony. There is also a crafting system where you can craft helpful consumables and piece together weapons to take out the zombies. It took me roughly 58.5 hours to 100% the game with the two most difficult achievements being reach level 100 and complete 5 full runs. If you die in this game, you take over another one of the volunteers, however you keep the skills that you've unlocked.
I really enjoyed the Roguelike elements to this game and it was actually pretty challenging starting out. Even after beating the game the first time you can make the challenge even tougher through the bounty system. Each successful run took about 2-3.5 hours with varying degrees of difficulties due to Loot RNG and if I wanted to play more up close and personal with the zombies. The mutations system was also pretty neat as there were some really cool abilities you could get at the risk of dying easier.
I recommend this game as it's a pretty fun trek through the Zombie apocalypse where any wrong turn could spell disaster.
The game features a skill tree system with tons of unique and helpful skills to aid you on your journey out beyond the colony. There is also a crafting system where you can craft helpful consumables and piece together weapons to take out the zombies. It took me roughly 58.5 hours to 100% the game with the two most difficult achievements being reach level 100 and complete 5 full runs. If you die in this game, you take over another one of the volunteers, however you keep the skills that you've unlocked.
I really enjoyed the Roguelike elements to this game and it was actually pretty challenging starting out. Even after beating the game the first time you can make the challenge even tougher through the bounty system. Each successful run took about 2-3.5 hours with varying degrees of difficulties due to Loot RNG and if I wanted to play more up close and personal with the zombies. The mutations system was also pretty neat as there were some really cool abilities you could get at the risk of dying easier.
I recommend this game as it's a pretty fun trek through the Zombie apocalypse where any wrong turn could spell disaster.