This is a pretty awesome season so far. The content cadence has been great, with events and meaningful playlist updates being made quite regularly. Infection made a triumphant return with interesting tweaks to its base mode. New maps, both from Forge creators and 343i have largely been great. "Squad Battle" 8v8 is a resounding success... this is some of the most fun I have had playing Halo Infinite since launch. If you ever wondered if adding Infinite's sandbox to Rat's Nest and Valhalla would be awesome, the answer is "yes." Troublesome bugs have been quashed with this season, including settings resets. However, de-sync remains an issue. Other complaints include the slow rollout of "cross-core" cosmetics, the banshee continuing to feel like a papier-mâché plane (desperately needs a defensive and offensive buff), and missing modes (griffball, assault, etc).

Upon completing the S4 battlepass, I was at the Gold Cadet Grade III Career Rank. The career system is a welcomed addition to Halo Infinite. The custom games browser is also a reliable source of a great time. I aim to continue to play this season, working towards platinum career tier, and am eager to see "Husky Raid" return as 343i promised. The new live service leadership has Halo going in the right direction.

Reviewed on Jul 30, 2023


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