This DLC just gave me even more reasons to replay Three Houses. It adds an entirely new area underneath the monastery known as The Abyss, and adds a new DLC campaign, alongside four new units and four new special classes. After completing the DLC campaign, you can unlock the four new units Yuri, Balthus, Hapi, and Constance, alongside their special classes in the main campaign.

Honestly, this was the closest we ever got to a route where we were able to use all three house leaders in the same route, I still want that but alas it's probably never going to happen because of how the story is told. Also, the random addition of Ashe, Linhardt, and Hilda to the DLC campaign seems kind of weird (well I guess Hilda makes sense, but the other two certainly do not). Regardless, let's talk about the story.

Honestly, throwing us into a battle against the four new units was definitely a way to start off the DLC with a bang. I enjoyed the maps in this campaign because they were actually way more difficult and had different win conditions to the normal White Clouds and other route win conditions. I think I used Divine Pulse more times in this campaign than I have ever used in my time playing the main campaign. The story isn't really anything of note, but I guess if you want more Three Houses, then pick up this game.

Speaking of characters, I actually enjoy the Ashen Wolves. Constance and Yuri are probably peak, but Hapi and Balthus aren't slouches either. I like the classes they add to the game and I am thankful they finally added a flying class that can wield magic.

Other than that, not much else to talk about. Get it if you want more Three Houses, or don't if you don't want to burn yourself out of Fire Emblem.

Reviewed on May 21, 2024


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