Essentially a Team ICO game sapped of all the masterful storytelling, intricate world-building and indelible sense of adventure that one would expect from a game directed by Ueda. RiME is incredibly vague in regards to what the story is actually about until the last ten minutes, in which it attempts to deliver an emotional bomb that feels more like a popped zit. It's too little too late, and everything prior to the ending is a meandering borefest with no sense of narrative purpose.

Points for at least trying to replicate the master though.

Reviewed on Jan 05, 2024


Comments