They topped 999 with VLR, and I really enjoyed 999. At first, it looks to be a downgrade with the switch to 3D models, the need to include that poor man's Monokuma with Zero III, and some of the characters looking so outlandish. Right off the bat though, they introduce a huge improvement in the ability to jump instantly to specific sections of the game, unlike in 999 where you had to see an ending all the way through, even if you knew you were heading towards a dead end.

But most importantly, the main twist of this game is not only well implemented in terms of the plot, it casts a whole different perspective on everything you've done up to that point. I couldn't believe what I was seeing when I encountered it, and its why I think so fondly of the Zero Escape series still.

Reviewed on Sep 15, 2019


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