One of my favourite game is Red dead redemption 2. It's a masterpiece for me. I love it because the story of Red dead redemption 2 very striking and detailed. It's a cowboy game, and we have a gang almost every character in that gang is deeply processed. The game takes place 1899 at a time when the Southern and Northern Civil wars in America, now wants to eradicate the gunslingers and cowboy. In terms of character developments, the game is again a masterpiece. For example at the begining of the game, we see the transformation of the fatherly warm-blooded Dutch, the leader of the gang, from the first game into maniac We know. Arthur Morgan, the Main character of the game, is an ever-changing character. But ironically. It is also an outdated, character that cannot keep up with the change around it. Of course, the story isn't the only reason I love this game, but what would be point of it being a game if it's only good for story? It is possible to understand the quality of the game from first moment We Walk, unlike most game, in this game We feel that the character really has a weight. The game's pyhsics engine works the way actually works. One of the best pyhsics engine in this game. Altought the game emphasizes realism, the game has kept the dun at the forefront it comes to gunplay. And they balanced the character's heavy movements with aim assist. Aim assist target ennemy but enemy's chest which take three to four bullets to kill but if You push the analog up and aim the head, you can kill the enemies with One bullet, so they offset the extreme ease that aim assist brings. By the way bullets are not so important but weapons are Slow because the tüneline and it is a lot faster than four bullets to One bullets. And in the game, there are many types of weapons such as shotguns, rifles, bows, revolvers, semi-automatic pistols, Mausers, dynamite axes, knives, machetes, swords, Molotovs, and cowboy ropes, and there are many different weapons under these types, totaling 63 different weapons. However, if the types are not different, they do not feel very different. Nevertheless, there are still many weapons in the game, but this diversity may not be enough to sustain an 80-hour game. This is where my favorite time-slowing mechanic comes in. With this mechanic, we can slow down time and shoot quickly in a row. But there is a bar for this, and when it runs out, we cannot use it. Although this bar can slowly fill up on its own, we can eat and drink some things to fill it up quickly. With this mechanic, the game's monotony and boredom are somewhat overcome, but if we fought with just guns throughout the game, this might not be enough. This is where the extremely varied mission designs come into play. For example, in one section, we enter the territory of a large family in the area, who are one of the major families of the region, and we kill almost all their men and burn down their homes after kidnapping one of the gang's sons. Or, in the same way, we burn down the tobacco field of a large family in that region. We rob a train. We rob a bank, things don't go well, and we wait for nightfall and then escape from the country for a while. We fight against the Spanish in Cuba and sink their ships with cannons. We watch over our friend's prison with a balloon and rescue him. There are many other things that I can't explain, and they all lead to the game constantly changing tempo and never becoming boring. At least in the missions. The only negative aspect I see in the game is that fast travel is only available in certain areas and is not frequent enough. We run and ride horses a lot throughout the game, which is not a big problem for me, but it is an undeniable negative aspect. However, we also enjoy catching different types of horses in the wild or taking different horses in each stable, and there are many different breeds in the stables that look different within their types, but we can only keep 4 horses in the stable at the same time, as with everything else. As for the side missions, there is variety again. If I need to give a few examples, we help with the first electric chair being built. We try to return the escaped circus animals to their owners. We identify the places where lightning strikes to provide electricity to a worker who cannot build robots. We help our lover whom we cannot be together for some reason. We use the prototype of a submarine, defeat the legendary gunslingers in the west, and take their special weapons.Let me start by discussing the open world, which is one of the main reasons we ride horses so much in the game. Although the open world is huge, it consists of four main regions, each of which is very different from the others. For example, one region contains swamp areas with alligators, and the largest city in the game is located there. Another region contains forests with wild men, wolves, and bears, and there are snowy mountains and areas where these animals live in another region. Moreover, the NPCs in this open world are as realistic as possible. For instance, if you watch an NPC, you can see that they work during the day and return home when it gets dark. This is true not only for humans but also for animals. If you shoot a rabbit and follow it, you will see it run back to its nest. The game does not show these features in any mission, so you wouldn't even know they exist if you don't pay attention.

There are also various random events in the game, such as seeing a kidnapped woman while riding your horse or coming across a man caught in a bear trap. It is up to you whether to help them or not, but there is a system called the honor system in the game. When you do good things, this bar increases, and when you do bad things, it decreases. This affects the end of the game, so it is essential to do good things, which are more challenging and limited. You should decide in advance what you want to do.

In the open world of the game, there are also many animals that you can hunt and sell their skin or eat their meat if they are edible. If it is a gang's meal, you can bring it to them as well. Although I feel like I have forgotten something, I need to stop here, so let me give the game a score. Finally, I would say it deserves a rating of 99 out of 100, which is the highest rating I can give to any game.In conclusion, "Red Dead Redemption 2" is an exceptional game that stands out not only for its stunning graphics and immersive gameplay, but also for its attention to detail and captivating storyline. The game's vast open world, diverse mission designs, and variety of weapons and activities provide players with countless hours of entertainment. While there may be some minor drawbacks, such as limited fast travel options and the need to make strategic choices to maintain a good honor level, they do not detract from the overall quality of the game. Overall, "Red Dead Redemption 2" is a masterpiece that deserves the highest rating, and I highly recommend it to anyone who enjoys playing video games.

Reviewed on May 26, 2024


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