I love Namie's art, metroidvanias and souls-likes, so I had to play it. Lost Epic is enjoyable for the most part, but the spam of repeated enemies was getting on my nerves. Sidequests are usually just fighting hordes of enemies. Mini-bosses feature a bunch of adds. After doing your main objectives, the game still makes you go and collect a bunch of shit in order to finally get to the end.

So, why even play this game? Well... The combat is just way too satisfying! There are many weapons and skills to unlock, so you can do some cool combos and kill enemies pretty fast if you're good enough (I'm not). Also, while I don't like the basic enemies (of course, after having to fight so many of them...), the bosses are quite decent.

I keep complaining about the enemies, but I have to say: bow and arrows did make the game more bearable. I also learned that parrying and blocking are more reliable than just dodging like in Dark Souls. Still, I hold my ground about the lack in enemy variety.

Gameplay: B
Level design: D
Visuals: B
Music: B
Difficulty: Hard

Reviewed on May 24, 2023


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