another good title from the Amnesia/Penumbra series creators Frictional Games, SOMA's great perfomances, writing and storytelling is definitely one of the most solid amongst the genre, those who likes an good set of thoughtful themes and great story can't miss this.

the atmosphere and visuals are also pretty good, this game captures the feeling of loneliness of the ocean perfectly and is genuinely terrifying if you are afraid of it like me, sound-design is also great and it runs pretty well on PC.

the actual gameplay is not really that special though, the game still has the satisfying sense of immersion Frictional is known to put out in their games with the physical interaction with the world and everything, I really like messing around with the enviroment but that's about it, they essentially removed every element of interesting gameplay found in their previous games such as inventory management or Sanity meters leaving only behind an walking-sim style of game where you just walk forward and interact with some stuff while hiding from enemies.

overall SOMA doesn't do anything great in terms of gameplay and the encounters of monsters turns into a shore and it simply doens't anything new to the experience, I think the best way to enjoy this is by playing on Safe Mode which cuts all the monster encounters, the game does lose the challenge but if you want a more tighter, better paced and story-focused experience this is the way to go.

Reviewed on May 18, 2023


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