I already knew this was my favorite game in the franchise, but replaying it reminded me of how much I love it.
Back in the day, this was the only FNAF game I couldn't finish. It's not because it was too hard or because I didn't like it back then. It's because I was too scared! FNAF 4 is the scariest game in the series and it's not even close. For starters, the animatronics have seen some horrific redesigns in this game. They don't even look like robots anymore, they're just hellish abominations!
You might think that's pretty out of place given what this series has been about so far, but this game is entirely different. You play as a child, in their own house at night, fending off these once friendly characters. Not only is this great for spicing up the gameplay and making the horror aspect the most immersive it's ever been, it also introduces a lot of questions and fun lore to figure out throughout the game.
On top of that, this game relies on its audio for everything. The first three games had great audio design, and in the case of FNAF 1, that's what made the game so unsettling. Here though, it's the main mechanic of the gameplay. When you walk to a door, you're required to listen very carefully for breathing sounds. If you hear that, close the door until the animatronic leaves. If you don't, keep them away from your door by flashing your light.
What makes this so terrifying is that even if you're confident that nothing is at your door, you won't know for sure until you commit to flashing that light at the pitch black hallway. On top of that, the game will make you feel uneasy with these little noises you can hear throughout the house. Since the breathing is really quiet and hard to make out, it's easy to mistake other sounds for it and get yourself killed. Everytime you press that button there's a chance you're about to invite these hellspawns to rip you apart. It's so effective, and it makes playing this game very stressful.
How about that story though? I should bring up that FNAF 3 was meant to be the end of the series. However, the game was criticized for not being scary enough, understandably so. Because of this, Scott decided to make one more game, aiming to make it as scary as possible. This way, the series would properly end on a high note. Thankfully, the story from the previous games remains untouched. FNAF 3 is still the conclusion to the story. FNAF 4 is largely self contained, adding a bit of world building to the series and a bit of mystery of its own that's fun to dissect. It's also great to play a FNAF game from the perspective of a child. There's a lot of potential with that idea.
I know everyone and their mother has talked about this game at this point, but I still don't want to spoil the ending of this game. It's really special. It ties everything together in a satisfying way while also leaving things off in an ambiguous way. The series known for telling its story in an unorthodox way and leaving things up for the community to dissect, ends things on a bit of mystery of its own, while still leaving the other games completely untouched. It's perfect.
FNAF 4 is an amazing game. It's easily the best in the series in my opinion. I love it so much. While I love the eventual proper ending we did get, a part of me will always be sad that the series didn't end here in such a perfect way, as was originally planned.

Reviewed on Nov 03, 2023


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