This review contains spoilers

This puzzle game uses the perspective a lot to fool the players, and they managed to keep the puzzles refreshing till the very end.

I got really familiar with the map as I progressed, and I enjoyed backtracking & uncovering new chunks of the map as I got new guns with new powers.
The use of the cubes to clear some of the puzzles was always really clever!

I liked how they handled the progression. You can go back to the main hub whenever you want to teleport somewhere else, and your game saves automatically everytime you uncover a new part of the map.
So you never feel like you're hardstuck or wasting your time.
When you're struggling with a puzzle, you can always go check many of the other rooms to try and clear new paths.

It felt really rewarding to figure out the less obvious game mechanics, such as generating more cubes with the green gun.

Some puzzles were tough to figure out. If you're afraid of games being too easy, or too hand-holdy, don't worry. That's clearly not the case with Antichamber.

----------Playtime & Completion----------

[Played in mid-November 2022]
Playtime: 20 hours
100% Completion

Reviewed on Apr 13, 2023


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