I don't think I'm going to forget this game for a very long time. If at all.

As someone who's never really played CRPGs this game was barely on my radar right up to its release. I kept forgetting what it was and innately rejecting it as something that would be too hard to get into and demand so much time that I'd never get around to finishing it. I don't remember exactly what it was that finally sold me on trying it, but once my interest was piqued I was thoroughly "in" - (honestly, might've been an interview with the Larian head in the FPS Podcast)

I want to keep this one "short" so I won't be going into much detail, but this game is insane. The fact every conversation is mocapped adds so much to the immersion, and the writing and performances are thoroughly excellent to boot. The world designs and mechanics allow for heaps of creative freedom, so much so that the previous "obvious" GOTY contender for this year has (imo) been given a run for its money. Tears of the Kingdom looked to have it on lock, in large part due to it's player freedom... I can't believe Larian came along in the same year to one-up them in this regard, but perhaps the coveted title isn't as in-the-bag as once thought. [Especially considering the slew of flaws TOTK brought with it from BOTW... hell I still haven't finished it lol]

Anyway! I adore this game, it's been forever since I got so lost that 12-15 hours could pass without me noticing, and that's what this game has been giving me almost every day for around a month now. I'm already excited to replay it and take different paths because - while I did follow every quest as far as I could without committing to conflicting ones - I know damn well there are countless hours of content, encounters and characters that I didn't see. I'm also eager to play with a controller and see how different the third person perspective is.

To include a gripe, the biggest downside of the game is either the combat being pretty brutal at times if you're not prepared or familiar with strategies that can be game-changing (protip: you can heal multiple people with splashed potions, and if you stand on fire all you have to do is drop the pot, it's free!) In spite of this, the combat was still one of my favourite parts because there's always so much you can do and once you find your method, it's amazing.

Second point: Silent protagonist.. The narrator is amazing and I love her, and the custom MC's voicelines for certain things are a nice touch, but there are some conversations that feel kinda weird having your response just be clicking the line without audio, or watching yourself pull a face instead of saying anything. Small issue that I got used to quickly but yeah, kinda weird. I wonder if playing as the Legacy characters negates this 🤔

That's it! I've rambled enough, if you're interested please give this game a shot, yes it's long but the majority of it is also optional and you could always do things the quick and easy way if you prefer. If you can't tell this is my current GOTY, which is insane because I'll have gotten a Final Fantasy, a Resident Evil and Alan Wake 2 this year (jury's still out on that last one 👀)

Hope you've all been well, quick shoutout to Paranormasight while I'm here. Idk if I'll bother reviewing but play it blind, it's really good! Have a good September folks, next review will be God knows what. I'm onto Sea of Stars and Starfield next. Thanks for reading!😌


P.S. Quick addendum I've heard people say Act 3 is bloated but I think it's just more dense and has a lot of quest conclusions and bigger encounters and all that. Also heard people say the ending is sudden but they must've gotten less satisfying ones because mine felt very well paced. The only things it didn't immediately address either aren't important or could easily be DLC follow-ups.

Reviewed on Sep 07, 2023


Comments