I don't know if watching Sphere Hunter vids and/or talking with my gf has made me bias but for the 3rd time this past month I've revisited yet another Resident Evil title I wasn't big on and come away with a much higher appreciation for it than I did on release.

It's telling that I gave this a 3/5 but couldn't even remember why, besides a vague memory of the molded enemies being annoying af and the boat section being kinda weak - which they both absolutely are - but to take away from the rest of the game so much as to knock 2 full stars off seems crazy now.

This entry revived the franchise after the shitshow that was RE6, took a new direction with First Person Horror and re-implemented some of the things that had slowly crept out of the series over the decades. With a focus on exploration, tense atmosphere, resource management and puzzles throughout the Baker House and it's extensions.

The early half of the game is by far my favourite, and with the exception of the basement area being so brutal when you first start, I really enjoyed my time there. As touched on earlier the later half drops off a bit in my opinion, going more shooter than horror again but eh, at least the combat feels good even if I suck at it.

Last thing to mention is the bosses: Disappointingly enough, they're kind of awful. Don't get me wrong I love the bosses themselves, and many of the environments and designs/attacks are really cool! But fuck me they're all such bullet sponges, there's really no need for them to walk off so many shots to weak spots even on Normal. Makes them feel less fun and more tedious imo.

Anyway, I'm gunna try my damnedest to speedrun through this on easy with my newly earned items in the hopes of bagging that circular saw and attempting Madhouse... My partner says I can do it so, here's hoping she's right!

Reviewed on Aug 14, 2022


1 Comment


1 year ago

i am never wrong. sometimes.