The game is free to a fault, where obstacles act less like obstacles and more like suggestions on what you might not want to do for most of the game — you can pretty much trivialise every level by possessing an enemy, and running through with invisibility when needed.

The gameplay and world-building are top-notch im-sim stuff, but I found that the pacing of the game dragged around halfway through, and it only really got better when I further upgraded my character to completely trivialise the actual challenges, so the game became more about exploring the station at my own pace than actively struggling to make it through.

Overall, this game feels more like an exploration sandbox than most other immersive simulators, making me disengage at times, but it really has no major flaws in my mind, and I would recommend it to anyone who would find this intriguing based on its Steam page.

Reviewed on Jun 09, 2023


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