This review contains spoilers

Girl genius detective solves grand mystery with the moral support of her melancholic PI-cum-gigolo brother. Kazuna was also present.

Good god, I didn't realize I started this game in December. Given how ambivalent I was on it until I got to the alternate Kazuna ending I suppose it's only natural that I kept playing it short bursts.

Once I came to terms with this game being a bishojo game with a detective theme rather than a dedicated mystery game I started to enjoy the story. I definitely was a bit disappointed early on when the pieces of the mystery started coming together and I realized it was not quite what I was hoping for, (I can't exactly say what it is I was hoping for, I suppose I just looked at the cover, and expected something else.) I remember that being what caused me to leave the game behind the first time.

H-scenes got fairly repetitive, hell they even repeat the same damn choice for most of them. Thankfully not an issue past the first run because you've probably seen most of them! Bad endings at least try some different stuff, but does not really make up for the bulk of them being pretty damn similar.

For parts that I particularly liked: art, systems (backlog, auto settings, etc,) and general presentation was pretty good. Enjoyed that the alternate endings had unique developments from the main story that made reading them feel worthwhile instead of a complete waste of time, (hello, Shizuku!)

Now it's time to check out the PS2 version that apparently adds several endings to each character. Just going through the burial sequence and conversation with Arishima I've noticed that about a quarter of the text has been excised, so it's looking to be an interesting port to say the least.

Reviewed on May 13, 2024


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