God they really put all their asses on board for this one. Game got me having to calm down like I just watched Fury Road.

Game is 10 hours of nonstop carnage that never ceases and if it weren't for the unskippable unbroken narrative first person cutscenes I would argue this is the best paced Doom game. Every single minute to minute is used so precisely and well that while the game is longer than I remember it it doesn't overstay its welcome. After Eternal too the more simple tech and combat of the game makes this feel like a nice walk in the park in comparison. Doom 2016 is the DMC5 Nero to Eternal basically being DMC5 Dante for a dumb and silly analogy. A game I could pick up anytime and that I'll still see myself playing by the time it's 10 years old. Also damn it still looks good. No overuse of crazy particle effects, just violently gorgeous art direction and incredible lighting.

Needs to be so said so I may as well get it out of the way now before I play Eternal again but it is so fucking annoying Bethesda and higher ups at id had to go be morons and fuck over Mick Gordon. This and Eternal have some of the most baller music in not just Doom but video games in general and to lose that cause they couldn't take him wanting to do his craft right and with actual care is beyond a damn shame.

Reviewed on Feb 22, 2023


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