Eternights is a sole developer passion project. While the game comes short a few times, it really feels like the main and only goal was to entertain the player, something modern games seem to lack. One of the first "Persona-Likes"; it takes the popular Social Sim element and combines it with hack and slash combat, and a zombie apocalpyse story. While the solo developer drawbacks are obvious while playing, it doesn't stop it from being fun.

Pros:
- Fun combat system, with decent supporting systems
- Social side is entertaining if lacking some depth and a bit cliche
- Game doesn't overstay its welcome
- Voice Acting (Japanese) was excellent
- 21:9 Support

Cons:
- Graphics are a bit janky, and while stylistic need a bit more polish
- The story is okay, but the pacing is subpar
- Social Activities don't feel time efficient or always worthwhile
- Music, enemy design, and level design are not noteworthy
- Characters need more depth

Overall:
Its important to note that while this game has lots of cons on paper, its still a fun game. While the pacing of the story is okay, it doesn't overstay its welcome and lets its gameplay, systems, characters and story run their course, ending just as they get boring.
The combat is fun for a hack and slash. The game ends before the mechanics become boring, which is good because the combat and surrounding systems lack the depth for the game to continue further. The dodge system fully relies on looking for a flash of red, which means you spend less time watching enemies and more time waiting to dodge the flash of red from them.
The dungeons contain mini puzzles, that I found fun to solve. However if puzzle are not for you, they are easily solved on google in 2 minutes.
A short fun game. If you enjoy Persona, or hack and slash games you will definitely have a few fun hours. Personally I would wait for a sale, even though the game is fairly priced.
I am really looking forward to further projects from this developer, hopefully he can get a small team behind him. Eternights has a lot of potential here that just needs to be expanded on.

Reviewed on Oct 04, 2023


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