Marvel VS Capcom Infinite is a game about functions: you can build a team made of two functions, each of them functioning functionally different, to make them fight against other functions controlled by other players. In that context it can be pretty fun, as the gameplay of each function functions extremely well, and the extremely large functionality of each function leads to no match being equal than another.

The problems of this game comes from a really tiny detail: the fact that these functions are attached to the names of freaking MARVEL AND CAPCOM: you know, the companies with the most vibrant roster of worlds and characters in all of media, which not only are able to create some interesting stories with these worlds, but are also able to make some of the best crossovers in videogames (just look at all the other versus games)

This game was originally going to be just like the rest of the titles in the series, with a planned large roster and selections of wild crossover idea to sell both the companies in EQUAL ways.... and instead, because of various aspects (the forced ties with the MCU, the greediness of the DLC, the lack of polish in reused assets and the crunchyness of the development and the weird hype cycle), this turned out to be one of the worst crossovers in videogames, with a unbalanced representation between the two companies, a roster that is a straight up downgrade compared to any other previous titles, a general lack of care from everyone involved aside from the poor developers, and the inclusion of one of the worst story modes ever, that despite having some cool ideas, not only doesn't make justice to most of its characters, but in some cases just kills them (Ryu being on research missions or Dante "betraying everyone" is still baffling to me).

If you search for a functional game with functions, this games has some good functions. If you want functions and ANYTHING ELSE, try other versus titles.

Reviewed on Apr 19, 2024


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