Children of Mana pursued a different kind of reimagination; a sort of 'retrospective' that compiles over a decade of material (Secret of Mana's ring menu & auxiliary weapon functions, selectable protagonists a la Trials of Mana, Legend of Mana's combo strings & super meter, etc.) and applies them to a straightforward dungeon crawler. Its key component is actually found in the non-Mana citations, leveraging the environmental objects and collisions of beat-em-ups to add an explosive albeit unpredictable touch to combat. Intriguing as that may be, the appeal wears off after the halfway point, and its commendable build variety isn't enough to justify the more repetitive second half.

Reviewed on Mar 03, 2022


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