What a weird trilogy this was. The first game is one of the finest collect-a-thon platformers out there, the second game is an inconsistent and ultimately mediocre sandbox, and the last one is basically a mixture of the two while also basically wearing its Mad Max-inspired world on its sleeve. At least it ended on a good note, that's for sure.

Weirdly enough, compared to Jak 1 and 2, I actually don't have much to say about 3. It controls and feels great, aside from a few desert vehicles anyway, they tightened 2's groundworks and enhanced the good stuff from it, they also brought back most of the elements I missed from 1 such as linear platforming challenges, and overall it, as mentioned previously, is basically a streamlined mixture of those two games.

I guess I thought this could've had a little more time in the oven? I understand there were some snags during development, such as Keira's VA being unavailable for a good amount of time which leads to Ashelin getting more screentime by comparison and somewhat sparking this weird love disconnect between her and Jak, but at the same time there is so much going on in this story - that I will clarify, I do enjoy at the end of it all - as well as the game itself being so uncomfortably easy, and this coming out almost a year after the second game, that I can't shake the feeling they wanted to do more than originally intended.

Other than that though... yea it was cool. It's funny to finally become a fan of the trilogy after all these years, swearing off that I did not like the first game well enough to continue. All that's left are the three spin off games, though you could argue Jak X deserving a status as mainline considering most of the same team were involved in its creation.

Reviewed on Jul 11, 2022


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