When NeiR was first released in Japan, there were two versions. The protagonist of the PlayStation version was a young man, and the brother of one of the main characters. The protagonist of the Xbox 360 version was middle aged and the father figure of that character. When NeiR came to North America - every platform got that 360 protagonist.

Also, when NeiR came out in April 2010 - I had been a father for less than six months.

Together, these facts made playing this weird and often clunky video game an extremely powerful experience.

Reviewed on Mar 13, 2024


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