Points for originality and some interesting ideas, but the execution didn't do it for me. It seems like a concept that could be too complicated, but I think they may have overcorrected to avoid that pitfall and made it too simplistic instead. There's just no meat to the turn-based combat and it feels like a slog to play when your options are so limited and mundane. Every encounter goes on for far too long as well.

Reviewed on Nov 14, 2023


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