This review contains spoilers

Let's talk about the game itself at the beginning; we learn cool mechanics that bring excitement. 'A world with elements, each character mastering a type, explore this world and find your sister with the help of the gods of this realm, being able to control each element in some way.' The visual aspect of this game is undoubtedly what stands out the most, not only in new maps that come with an update but also the 'elemental reactions,' and I personally find it incredible for a game to portray that. Now, talking about the story... As I mentioned earlier, the START of the game brings excitement; the first story arc is amazing! The second is good, the third better than the second, and the rest is literally activating 'auto-read mode'... Tedious and drawn-out dialogues that make you want to close the game. When a dialogue ends, you remember that the game is not just about the story, which in my opinion makes the game tiresome. There are missions that last hours and hours, serving only for you to receive a reward that is not even worth it; of course, there are exceptions like missions that unlock a new area on the map and missions that change your map as a whole, either to face a boss or unlock a domain to level up your character. Surely the game is good with its visual graphics and mechanics, but a game like this cannot be sustained solely by visuals but also needs a good story.

Reviewed on Feb 23, 2024


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