Continuation of the adventure started in Oracle of Seasons, Oracle of Ages is a game that changes its tone, preferring a more melancholic atmosphere. Led by an interesting concept of time travel thanks to the Harp of Time, the title focuses more on puzzles, both in the open world and in the dungeons. These are, as such, more memorable and interesting than their seasonal counterparts: in particular, the bosses are more ambitious and require a moment of reflection to figure out how to defeat them, with the help of the various items in our arsenal. Story-wise, the main cast is particularly charming from the start, with the pair of Nayru and Ralph being somewhat incompetent idealists. Veran proves to be more charismatic than his Seasons counterpart, while the rest of the characters make broad echoes of Majora's Mask, taking advantage of their past characterisation. Mechanically, the title keeps the logic of a great diversity of objects from Seasons, with a few changes: the grapple, for example, is swapped for the item that allows you to swap places with a removable element, making the puzzles and interactions with the environment marginally more complex. The rings from Seasons are obviously present, but their usefulness remains, once again, circumstantial, just like the mounts.

Oracle of Ages thus appears as a title whose ideas go further than those of Seasons. Admittedly, this ambition may put off the average player on some particularly devious puzzles, but the title thus forges a more memorable identity and enjoys the comparison and the bundles of references with past titles.

Reviewed on Sep 09, 2022


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