Sonic the Hedgehog 3 and Knuckles is what Sonic the Hedgehog 3 was meant to be all along before prolonged development and a looming McDonald's tie-in forced the game to be split and released in two parts as Sonic the Hedgehog 3 and Sonic & Knuckles. Individually, both of those games feel a little short and unsatisfying but when combined they result in the best Sonic game bar none. I think this is a fairly common opinion, especially for Sonic fans of a certain age, but I wanted to try my best to write about exactly why I happen to share that view.

Let's break things down. For starters, I think that the graphics reached their apex in S3&K. Sonic and co have enjoyed a slight redesign that makes their sprites slicker, the beautifully evocative backgrounds compliment the diverse array of levels you explore and Robotnik's machinery looks even more mechanised and industrial. I mean, how much cooler does this game's Mecha Sonic look compared to the one in Sonic 2? The sound design and music is also the best in the series for me. I'm particularly fond of the tracks made by the Michael Jackson team (Carnival Night, Ice Cap and Launch Base) because they sound so...different. I love the lonely minimalism of Ice Cap's music, the off-kilter spookiness of Carnival Night's and the tropical urgency of Launch Base's which simultaneously cheers the player on while calling back to the Caribbean-sounding Angel Island Zone music. The graphics and music go hand-in-hand to make S3&K's levels impressively immersive.

I also enjoy the many small tweaks to the core Sonic formula that S3&K introduces. Nothing quite as dramatic as the spin-dash has been added but Sonic's insta-shield is a satisfying move to pull off to blitz through otherwise impenetrable enemies and the three new elemental shield power-ups are fun to play around with. Also, the Special Stage 'Blue Sphere' mini-game is a lot more fun than what Sonic 1 or Sonic 2 offered up. The Special Stages are now entered via giant rings hidden in every zone which offers an incentive for players to explore every inch of every zone.

Of course, S3&K also adds Knuckles to the mix. An antagonist-turned-ally, Knuckles can glide, climb up walls and break through barriers that Sonic isn't able to. Knuckles is not as fun to play as as Sonic but, admirably, Knuckles can traverse totally different paths through most zones than Sonic, adding a layer of replayability to the game. There are some really wonderful little details in Knuckles' campaign that might not even register the first time you play it. The ghosts in Sandopolis Zone Act 2, for example, are already loose. That's because Knuckles' campaign takes place after Sonic's already been there! The Knuckles playthrough is full of neat little moments like this and speaks to the delightfully subtle way S3&K's narrative unfolds.

The level design philosophy of S3&K is quite different from Sonic 2's. Sonic 2 put an emphasis on different branching paths through each level, with upper paths rewarding skilled players with easier and shorter routes. S3&K levels are a little more about trying to strike a balance between wowing the player with cinematic set-pieces, encouraging some light exploration to scour the zone for Special Stage rings and asking the player to interact with level-specific gimmicks. I think S3&K succeeds in striking a good balance that makes the levels endlessly replayable. A few of the gimmicks really don't work, like the Carnival Night barrels, but plenty do and take the Sonic formula in new directions. Shockingly, I love Sandopolis Zone Act 2's gimmick of forcing the player to keep the lights on or face the wrath of vengeful ghosts. It makes the zone one of the hardest in Sonic history but it creates an amazingly tense atmosphere. For a series which is generally pretty easy, the little difficulty spike feels quite welcome.

As you can tell, I really like this game but the one element that pushes it into GOAT territory for me is the way the game's narrative unfolds. Through short cutscenes, little level transitions and environmental details a wonderfully intrepid, Indiana Jones-style adventure unfolds and it's such a delight to experience. It's truly a game that is greater than the sum of it's parts. The improved graphics and sound combine with the solid Sonic gameplay and the little narrative moments to create an unforgettable experience. S3&K is, probably, the game that really made me fall in love with the medium of video games and helped me to see the storytelling potential videogames had.

Reviewed on May 10, 2024


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